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gml_GlobalScript_scr_save_flowey_dark_ruins:

Dark Ruins - Entrance

"* Howdy!#* Looks like you got#  it then!  "

"* Why the long face, pal?"
"* Don't worry, this place#  is way better than up#  there!"
"* That old lady would've#  just  spoiled all of#  our fun!"
"* Come on, let's not stand#  around here all day!"

"* You... really only need#  one save..."
"* Do you not trust me or#  something?"
"* Come on!#* I'm your pal!"
"* I got your back!"

"* You should get going..."

"* Really?#* What is this about?"
"* I told you already, you#  don't need that stupid#  goat lady!"
"* She couldn't have#  protected you anyway!"
"* You have me! #* I'm way better!"
"* I'm your pal Flowey!"
"* I'm the only friend #  you'll ever need!"
"* Can Toriel save for you?#* NO!"
"* So let's get out of#  here while we're#  still young!"

Dark Ruins - Atrium

"* Howdy!"
"* I see you're still in#  one piece!"
"* You saw that weirdo#  right?"
"* If you want to get out#  of here you'll have to#  go through him."
"* He shouldn't be a#  problem though."
"* And if he is, that's why#  I'm here!"

"* Again?"
"* Okay, you're double#  saved now!"

"* Again?" (unused)
"* Really?"
"* How many saves do you #  need?"

Dark Ruins - Cliff

"* Howdy!"
"* Golly, this place sure#  is dead!"
"* All the monsters are#  all quiet and lurking."
"* That's not like monsters#  at all!"
"* Don't let this ruin#  your impression of#  the Underground!"
"* We'll leave this#  dump behind soon#  enough!"

"* You're already saved,#  let's get a move#  on!"

Dark Ruins - Puzzle

"* Howdy!"
"* You seem to be doing#  well!"

"* What? Not happy with#  your death tally?"
"* Haven't you ever heard#  the phrase: Don't shoot #  the messenger?"

"* Come on, buddy!"
"* You can save more#  later!"

Dark Ruins - Hall

"* Howdy!"
"* Not too far now!"
"* Just gotta deal with#  that downer!"
"* Then you're out of#  the Ruins!"
"* See you on the other#  side, pal!"

"* What?"
"* You scared of that#  doom and gloom guy?"
"* Look, you just gotta#  fight your way through#  him!"
"* He'll go down easy!"
"* And in case you#  haven't noticed..."
"* He really won't be#  missed!"
"* So go get him!"

"* Come on, kid!#* Show him who's boss!"

"* Well that's that."
"* Gee, what a start to our#  journey."
"* I can't say I expected#  this but it's your#  choice."
"* Anyway..."
"* If you want to explore#  more before we leave#  you should know this."
"* I've removed all my save#  points besides this one#  from here."
"* No use in going back#  there."
"* I'll be at this one and#  this one only until#  you wanna leave."
"* See you later!"

"* Nice job, kid!"
"* I bet your conscience#  feels light as a#  feather."
"* Making friends is a good#  way of getting through#  here."
"* Avoiding conflict,#  keeping yourself#  safe..."
"* I get that."
"* We just started and#  you've already#  befriended me, and him."
"* Aren't you the popular#  one!"
"* By the way..."
"* If you want to explore#  more before we leave#  you should know this."
"* I've removed all my save#  points besides this one#  from here."
"* No use in going back#  there."
"* I'll be at this one and#  this one only until#  you wanna leave."
"* See you later!"

"* Well done!"
"* That was almost too easy."
"* He sure put up a fight#  but you handled it with#  skill."
"* It's not like anyone#  will miss that downer#  anyway."
"* By the way..."
"* If you want to explore#  more before we leave#  you should know this."
"* I've removed all my save#  points besides this one#  from here."
"* No use in going back#  there."
"* I'll be at this one and#  this one only until#  you wanna leave."
"* See you later!"

"* The exit is through#  his house."
"* Go on."

Genocide

"* Gee, it's getting a#  little dusty around here,#  huh?"

"* Not too fond of that#  whole mercy thing?"
"* That's alright, whatever#  gets you to ASGORE#  friend!"

"* You've really got some#  passion there."
"* There's only " + string(global.kill_number[scr_determine_world_value_yellow()]) + " of the#  monsters left not#  counting the weirdo."
"* Good luck, pal!"

"* Wow, it sure is quiet#  around here."
"* I gotta say, it's#  a bit nice with no#  disturbances."
"* Well, nothing left to#  do here I guess. Let's#  keep going!"

"* Let's keep moving!"