gml_Object_obj_intro_text_Create_0:
"For years, monsters have#been sealed away with#a powerful spell."
"A spell that could only be#broken with seven human#souls."
"Their king was peaceful#and wished to avoid any#more fighting."
"But finally declared that#any human who fell..."
"Would die..."
"Mt. Ebott..."
"Few people have climbed#this mountain."
"Those who have... were#never seen again."
gml_Object_obj_firstfroggit_Create_0:
"* Froggit hopped close!"
"* Froggit - ATK 4 DEF 5 /3* Life is difficult for /3 this enemy."
ch2 = "Compliment"
"* Froggit didn't understand /3 what you said, but was /3 flattered anyway."
ch3 = "Threat"
"* Froggit didn't understand /3 what you said, but was /3 scared anyway."
gml_Object_obj_firstfroggit_Step_0:
"* The mysterious goat lady /3 scared the Froggit away."
gml_Object_obj_toriel_Step_0:
"* Hello./3* Are you alright? "
"* You must be wondering/3 what is going on..."
"* Do not worry, little one! /3* I am /2TORIEL, /0caretaker/3 of the /1RUINS."
"* I come here every day/3 to see if anyone has /3 fallen down."
"* It does not happen often,/3 you are the first/3 one in a long time."
"* Follow me!/3* I will help you get /3 through the RUINS."
"* Hello..."
"* What are you doing out/3 here all alone?"
"* You must be wondering/3 what is going on..."
"* Do not worry, little one! /3* I am /2TORIEL, /0caretaker/3 of the /1RUINS."
"* I come here every day/3 to see if anyone has /3 fallen down."
"* It does not happen often,/3 you are the first/3 one in a long time."
"* Follow me!/3* I will help you get /3 through the RUINS."
"* Oh dear, my child!"
"* You don't need to/3 be so afraid of us/3 monsters."
"* You must be wondering/3 what is going on..."
"* Do not worry, little one! /3* I am /2TORIEL, /0caretaker/3 of the /1RUINS."
"* I come here every day/3 to see if anyone has /3 fallen down."
"* It does not happen often,/3 you are the first/3 one in a long time."
"* Follow me!/3* I will help you get /3 through the RUINS."
"* There are puzzles /3 all over the RUINS. "
"* They must be solved /3 in order to proceed /3 to the next room."
"* Do not worry, though! /3* I will help you get /3 through them."
"* We are free to proceed /3 now. "
"* Follow me, my child./3* There are more puzzles/3 ahead."
gml_RoomCC_rm_ruins03_827_Create:
"* Only the fearless may proceed./3* Brave ones, foolish ones./3* Both walk not the middle road."
gml_Object_obj_toriel_Step_0:
"* In this room, you need/3 to trigger some switches. "
"* Do not worry, the ones/3 you need to press/3 are labelled."
gml_Object_obj_fakedoorway_Collision_0:
"* Do not wander off."
"* It's dangerous in here."
gml_RoomCC_rm_ruins04_830_Create:
"* Stay on the road."
gml_RoomCC_rm_ruins04_831_Create:
"Press this switch,/3please! /3 -Toriel"
gml_Object_obj_toriel_Step_0:
"* Oh, do you need some/3 help?"
"* Press the switch, please."
"* Splendid! I am proud/3 of you my child. "
gml_RoomCC_rm_ruins04_832_Create:
"Also press this switch,/3please! /3 -Toriel"
gml_Object_obj_toriel_Step_0:
"* You can do it!/3 I believe in you!"
"* Only one more switch/3 remains!"
gml_Object_obj_switch4_Step_0:
"* That's the wrong lever..."
"* Try pressing the one /3 on the left."
gml_Object_obj_toriel_Step_0:
"* Umm.../5 It should have /3 opened by now... "
"* I was sure I labelled /3 the correct lever..."
"* Ah, do not worry my/3 child! Try pressing the /3 other one!"
gml_Object_obj_switch3_Step_0:
"* It seems that lever /3 does not work. Try/3 pressing the other one!"
gml_Object_obj_switch2_Step_0:
"* My child... You... /3 You have already /3 pressed that one... "
"* I meant the other/3 other one.../3 "
" (Oh my, this one /3 sure is special!) "
gml_Object_obj_toriel_Step_0:
"* I am not sure why the /3 switch will not work..."
"* Try pressing the other/3 one, please!"
"* M-My child!"
gml_Object_obj_floweytutorial_Step_0:
"See that heart?/3That is your SOUL,/3the very culmination/3of your being!"
"Your LV represents /3your LOVE.../4 It's..."
"Heh... I'm sure/3you won't have to/3worry about that..."
"In the underground,/3monsters may try to /3attack you!"
"If you see bullets/3like these..."
"You need to avoid/3them at all costs!/4 /3Try dodging my bullets/3now! Here they come!"
"Sorry about that,/3let's try again!"
"Here they come!/3Dodge them all!/4"
gml_Object_obj_flier_Create_0 / gml_Object_obj_flier_Step_0 / gml_Object_obj_multipleflflfl_Step_0 / gml_Object_obj_multipleflpe_Step_0:
"* Flier is giving fighting a/3 try!"
"* Penilla seems to be dreading/3 this battle."
"* You're overwhelmed by/3 depressing vibes."
"* Flier - ATK 4 DEF 4/3* Flier feels nothing."
"* Flier uses hip slang like/3 the kids."
"* Flier doesn't think the/3 position of 'enemy' fits him."
"* Flier is caught up in /3 old memories. "
"* Everything has that new/3 car smell with a faint/3 whiff of bodyspray. "
"* Flier reconsiders his choice/3 to approach you."
"* Flier reconsiders his/3 reconsiderations."
"* Flier attempts to model for a/3 drawing."
"* Penilla rolls her eyes."
"* Two of the Fliers are thinking/3 about getting girlfriends."
"* The Fliers start talking/3 about politics."
"* The Fliers are trading tips/3 on how to be hip."
"* Flier is ready to return /3 to his regular life."
"* Flier is desperately looking/3 for a new friend."
"* The Fliers aren't having/3 a mid-life crisis. They're/3 having an end-life crisis." (unused)
ch2 = "Comfort"
"* You inform Flier that his life/3 isn't half over, he has a/3 whole half left to go! "
ch3 = "Compliment"
"* You tell Flier he looks/3 proud."
ch4 = "Criticize"
"* You insult Flier's choice of/3 outfits."
"I found this/3great new band/3the other day!"
"I'm looking to/3buy a boat! Know/3anyone selling?"
"I've been working/3out! No big/3deal ; )"
"Is art what/3the kids are/3into these days?"
"Who wants/3to have/3a cookout?"
"Hey guys,/3check out/3my new/3ride B)"
"Finally!/3Monsters/3that get/3me!"
"But I'm cool!/3I'm still cool! "
"She was my/3friend(I think)!"
"That was/3my bro! He/3had goals/3in life!"
ch2 = "Comfort"
"I... This isn't/3really me..."
"I... This/3isn't/3really/3me..."
ch3 = "Compliment"
"That's right!/3I knew you/3noticed!"
"That's/3right!/3I knew you/3noticed!"
ch4 = "Criticize"
"You just have no/3sense of modern/3fashion trends!"
"You just/3have no/3fashion/3sense!"
gml_Object_obj_penilla_Create_0 / gml_Object_obj_penilla_Step_0 / gml_Object_obj_multipleflpe_Step_0 / gml_Object_obj_multiplescpe_Step_0 / gml_Object_obj_multiplecrpe_Step_0:
"* Penilla draws near!"
"* Penilla seems to be dreading/3 this battle."
"* Penilla encounters you./3* Sweet Corn comes out of/3 nowhere acting excited."
"* A powerful lone warrior and/3 his pencil companion encounter/3 you!"
"* Penilla - ATK 3 DEF 2/3* A sketchy character."
"* Penilla is drawing a practice/3 sketch of you. "
"* Penilla scraps her drawing/3 and starts over."
"* The battlefield is covered/3 in eraser shavings."
"* Penilla signs her sketch/3 and starts a new one. "
"* Flier attempts to model for a/3 drawing."
"* Penilla rolls her eyes."
"* Sweet Corn makes her signature/3 squeaky toy noise."
"* Penilla is overwhelmed with/3 cuteness."
"* Crispy Scroll is talking/3 Penilla's ears off."
"* Crispy Scroll attempts to/3 speak another language./3* Penilla winces."
"* Penilla tries to draw in/3 an anime artstyle to make/3 Crispy Scroll calm down."
"* Penilla is packing up her/3 art supplies for the/3 day."
"* Penilla frantically scraps/3 her Flier sketch."
"* The sweet vibes vanish."
"* Penilla finishes her anime/3 drawing to honor Crispy."
"* Penilla seems busy drawing." (unused)
ch2 = "Compliment"
"* You compliment Penilla's work./3* She looks a little/3 uncomfortable."
ch3 = "Distract"
"* You put yourself in between/3 Penilla and her work."
"Gotta keep my/3skills sharp! "
"The artist's/3life is one of/3solitude."
"So all my hard/3work leads to/3this?"
"2B or not/32B?"
"My motivation/3is really/3dying here."
"Aww! How/3adorable!"
"Finally,/3someone to/3get along/3with!"
"Sorry, I/3don't draw/3requests."
"Can we talk/3about something/3else?"
"I wanted him/3gone but not/3this way!"
"But she was/3so sweet!"
"He didn't deserve/3to die!"
ch2 = "Compliment"
"You're just/3saying that cause/3you feel/3obligated."
ch3 = "Distract"
"I suppose I/3could use a/3break."
"I suppose I/3could/3use a/3break."
"I suppose/3I could/3use a/3break."
gml_Object_obj_sweetcorn1_Create_0 / gml_Object_obj_sweetcorn1_Step_0 / gml_Object_obj_multiplescpe_Step_0 / gml_Object_obj_multiplescsc_Step_0:
"* Sweet Corn hops up excitedly."
"* Penilla encounters you./3* Sweet Corn comes out of/3 nowhere acting excited."
"* You can already feel the/3 cavities."
"* Sweet Corn - ATK 2 DEF 3/3* Constantly on a sugar rush."
"* It smells like burning/3 candle wax."
"* It seems Sweet Corn can't/3 stop twitching."
"* Sweet Corn tries to encourage /3 you to smile."
"* Sweet Corn is cheering for you! "
"* Sweet Corn makes her signature/3 squeaky toy noise."
"* Penilla is overwhelmed with/3 cuteness."
"* Your ears are ringing/3 from the chatter."
"* The Sweet Corns hop to/3 the rhythm."
"* Sweet Corn is smiling/3 contentedly."
"* Sweet Corn is oblivious/3 to her surroundings."
"* Sweet Corn didn't notice/3 your action."
ch2 = "Hug"
"* You give Sweet Corn a big hug./3* She briefly gets stuck to /3 your shirt. "
ch3 = "Lick"
"* You lick Sweet Corn./3* All you can taste is sugar."
ch4 = "Gift"
"* You can't think of a/3 suitable gift."
"*squeak*/3*squeak*"
"You're/3doing /3great,/3Sweetie!"
"You can /3do this!"
"What was/3that/3sound?"
"*Oblivious/3squeak*"
"Friend?"
"*hums/3along/3with the/3music*"
"I love/3you so/3much <3"
"You're so/3sweet <3"
"A hug is/3the best/3medicine!"
"I love /3hugs! /3<3"
"/0Don't /3worry,/3I'm easy!" (unused)
ch3 = "Lick"
"Whatever/3makes you/3happy!"
gml_Object_obj_rorrim_Create_0 / gml_Object_obj_rorrim_Step_0:
"* Rorrim encounters you!"
"* Rorrim - ATK 4 DEF 1/3* Rorrim's expression is blank."
"* You are momentarily blinded by/3 Rorrim's dazzling shine. "
"* Rorrim mimics your movements. "
"* Rorrim is looking around. "
"* Rorrim reflects on his/3 current circumstances."
"* Rorrim is looking for his next/3 project."
"* Something dark flashes across/3 Rorrim's surface! Or was/3 that your imagination?" (unused)
ch2 = "Adjust"
"* You adjust your hat./3* Rorrim seems pleased. "
ch3 = "Critique"
"* You critique your outfit./3* Rorrim looks annoyed."
"* You critique your appearance./3* Rorrim is very pleased."
"* You critique your outfit./3* Rorrim is blown away!"
ch4 = "Smile"
"* You give a slight smile./3* Rorrim smiles back."
"* You smile bigger."
"Yellow is the/3new black."
"Who's the fairest/3of them all? "
"Like what you/3see?"
"Better check for/3food in your/3teeth."
"Like/3what you/3 see?"
"Not bad, not/3bad." (unused)
"Not scared of/3bad luck? " (unused)
ch2 = "Adjust"
"Lookin' good."
ch3 = "Critique"
"It's missing/3something."
"You look perfect."
ch4 = "Smile"
"Smiles are never/3out of style."
gml_Object_obj_decibodybattle_Create_0 / gml_Object_obj_decibodybattle_Step_0:
"* Decibat makes his presence/3 known. "
"* Decibat - ATK 10 DEF 10/3* Missing his quiet solitude. "
"* Decibat is not enjoying the/3 music."
"* Decibat is whispering something/3 too quiet to hear. "
"* Decibat looks slightly more/3 at ease."
"* Decibat gives you a nod/3 of approval. "
"* Decibat is enjoying the/3 silence. "
"* Decibat is being lulled to/3 sleep. "
"* Decibat is ready to return/3 to sleep. "
"* Sweet silence..."
"* Decibat twitches his large/3 ears. "
"* Decibat is losing his patience/3 with you. "
"* Decibat can't hear himself/3 think. "
"* Decibat grinds his teeth/3 angrily and flinches at the/3 ruckus he caused. "
"* Decibat flaps away to find/3 someplace quieter."
"* Decibat is fuming mad. " (unused)
"* Decibat is shaking with anger." (unused)
ch2 = "Talk"
"* Decibat hushes you furiously. "
"* You open your mouth to speak./3* Decibat covers your mouth."
"* Decibat is in too much/3 pain to care.."
ch3 = "Watch"
"* You watch Decibat in silence./3* He seems to appreciate it. "
"* Decibat is making too much/3 noise to notice your silence."
ch4 = "Shoo"
"* You shout and jump around/3 trying to scare Decibat away./3* He isn't pleased. "
"* You move towards Decibat./3* He lands happily on your head. "
"* Decibat seems to have/3 given up hope."
"/6Don't move/0./3Don't make a/3sound. Hushh/3hushh! "
"/5Move/0 in silence./3Hushh hushh! "
"Whhispers only/3please. Hushh/3hushh! "
"Hushh puppy!"
"Don't shhy away./3Hushh hushh! "
"NO NO! NOISE/3HURTS! NOISE/3HURTS!"
"AT LEAST USE A/3SILENCER! HUSHH/3HUSHH!"
"..."
"h-hushh.../3hushh…"
"Don't move./3Don't make a sound./3Hushh hushh! " (unused)
ch3 = "Watch"
"More quiet/3please..."
"You hhear that?/3No? Good..."
"Sweet silence..."
ch2 = "Talk" / ch4 = "Shoo"
"Getting too loud/3here! HUSHH/3HUSHH!"
"Ow ow ow!/3Hushh hushh/3HUSHH!"
gml_Object_obj_crispy_Create_0 / gml_Object_obj_crispy_Step_0 / gml_Object_obj_multiplecrpe_Step_0:
"* Crispy Scroll is looking for/3 someone to talk to."
"* A powerful lone warrior and/3 his pencil companion encounter/3 you!"
"* Crispy Scroll - ATK 4 DEF 2/3* Looking for someone who/3 can match his enthusiasm. "
"* Crispy Scroll is asking if it/3 can get a picture with you."
"* Crispy Scroll makes an obscure/3 reference."
"* Crispy Scroll is trying to be /3 cute. "
"* Crispy Scroll is talking in/3 circles. "
"* Crispy Scroll can't decide/3 what genre to role play."
"* Crispy Scroll is talking/3 Penilla's ears off."
"* Crispy Scroll attempts to/3 speak another language./3* Penilla winces."
"* Penilla tries to draw in/3 an anime artstyle to make/3 Crispy Scroll calm down."
"* Crispy Scroll is 50% powered/3 up."
"* Crispy Scroll hit 100%!/3* He has reached Super Crispy/3 Mode 2k!!"
"* Crispy Scroll's power is/3 staggering!"
"* Crispy Scroll can't believe/3 that just happened."
"* You have made Crispy Scroll's/3 day. "
"* Crispy Scroll now has his/3 tragic backstory."
ch2 = "Yell"
"* You join Crispy Scroll in his/3 excited yelling."
ch3 = "Transform"
"* You and Crispy Scroll perform/3 a magical transformation/3 sequence."
"* Crispy Scroll can't handle/3 the excitement and rolls/3 away in a daze."
ch4 = "Judge"
"* You give Crispy Scroll a /3 judgemental look. He seems/3 offended. "
"This isn't even/3my final form! "
"It isn't easy/3being this/3bishie! "
"Don't go tsundere/3on me now!"
"You must be the/3antagonist!"
"Can you/3draw/3manga?"
"You remind/3me of this/3one anime/3I saw."
"YOU BAKA~"
ch2 = "Yell"
"Wait! Do you/3speak fluent/3reference?"
"Wait! Do/3you speak/3fluent/3reference?"
"I can feel the/3power coursing/3through my/3ribbons!"
"I can feel/3the power!"
ch3 = "Transform"
"AAAAAAAAAAAAA/3AAAAAAAAAAAAA/3AAAAAAAAAAAAA/3AAAAAAAAAAAAA"
"I can't do/3it with/3monsters/3watching.."
ch4 = "Judge"
"Hey! I don't/3judge your/3headcanons!"
"Hey! I/3don't judge/3your/3headcanons!"
gml_Object_obj_dalvb_Create_0 / gml_Object_obj_dalvb_Step_0 / gml_Object_obj_dalvb_Alarm_1:
"* Dalv musters his fighting/3 spirit."
"* Dalv - ATK 20 DEF 20/3* Just wants to be left alone."
"* Dalv - ATK 20 DEF 20/3* Ready to move on."
"* Dalv - ATK 20 DEF 20/3* Acting somber."
"* Dalv - ATK 20 DEF 20/3* Finally alone."
"* Dalv takes a break to brush/3 off his cloak. "
"* Dalv seems to be dreading/3 his next attack."
"* Dalv assumes an intimidating/3 facade. "
"* Dalv seems to be in/3 conflict with his more/3 humane side. "
"* Dalv looks unsure of what/3 to do. "
"* Dalv has lost all/3 hope." (unused)
ch2 = "Handshake"
"* Dalv accepts your offer/3 of goodwill."
"* Dalv doesn't notice your offer/3 of goodwill."
"* Dalv rejects your offer/3 of goodwill."
ch3 = "Talk"
"* Dalv does not seem/3 to value communication. "
"* It appears Dalv is too/3 focused to hear you. "
"* Maybe you should let Dalv/3 do the talking."
"* Dalv doesn't want to/3 hear you."
"I don't suppose you/3can just get out the/3way you came in,/3could you?"
"That would be easier/3for both of us."
"Where did you come/3from anyway?"
"You don't look like/3you're from Snowdin."
"You probably wouldn't/3even last a day/3in that climate."
"Actually... What/3are you? If you/3don't mind my/3asking."
"You don't look like/3one of the monsters/3that lives in the/3Ruins."
"Besides,they know the/3rules of my home."
"So if you are/3from around here..."
"You can't say you/3weren't warned."
"..."
"Umm, really, what/3are you?"
"You're kinda/3creeping me/3out..."
"..."
"Can you at least/3stop giving me that/3sad face!?"
"Don't you understand!?"
"..."
"It's nothing personal!"
"I just have to/3protect my home!"
"What's even the/3point.."
"What am I protecting/3it from?"
"You look so/3helpless."
"I never should/3have attacked you."
"..."
"This wasn't right."
"..."
"I... need to/3think about what/3I've done..."
"This got out/3of hand..."
"I'm not going to/3fight you anymore."
"I've become the/3monster I feared/3everyone thought/3I was, huh."
"..."
ch2 = "Handshake"
"You want me... to.../3shake your hand...?"
"Even after I attacked/3you?"
"But that is... a/3sign of friendship.../3I mean..."
"Is it the same/3where you come from?"
"I don't know I.../3Are you asking to/3be my friend?"
"Gee I'm, well, a/3little rusty at/3friendships..."
"Don't get me wrong!/3I'd love to be/3friends!"
"...I mean I think.../3I don't really/3remember what that/3entails..."
"I guess I'll give/3it a shot if you/3will..."
"..."
"..."
"Last time I checked..."
"Friends didn't do/3that..."
"..."
"I was right."
"Nothing but trouble/3comes from other/3monsters..."
"..."
"..."
"It was going to/3end this way anyway,/3wasn't it?"
"You weren't going/3to stay here."
"You just would/3have left me."
"No one would/3choose me over/3the entire outside/3world."
"As much as this/3hurts, that would/3have hurt me/3more..."
"I can't do it/3again..."
"Not for anyone..."
"So... thank you.../3I guess..."
"Thanks for sparing/3me that pain..."
"This is just my/3luck, isn't it?."
"I know there are/3good people out/3there somewhere."
"People who can share/3a little kindness with/3anyone."
"People who live to/3share a bit of joy."
"I guess you aren't/3one for joy."
"Who am I kidding."
"I'm the one that/3got hostile first."
"This isn't some/3mistake though."
"You're fighting on/3purpose."
"If you won't be/3peaceful then..."
"I won't be either."
"I'm losing at/3this aren't I..."
"Why am I even/3wasting my breath?"
"You aren't worth/3talking to..."
"So... I'm gonna.../3stop talking... to you..."
"..."
"This doesn't seem/3right..."
"Aren't I supposed to/3get to say my last/3goodbyes?"
"Well... I don't really/3have anyone to say/3goodbye to..."
"Last.../3 words?"
".../7"
"I.../7 I better make/3these count.../3..."
"..."
"..."
".../3It's hard but I..."
"..."
"I know.../3.../7 "F
"I lied..."
"It did get a bit/3lonely down here.../7"
"..."
"I've never been/3good with words..."
"I've just been/3rambling on and on/3about all this..."
"I like the sound of/3my own voice... /7 too/3much..."
"So I guess... those/3are my last words/3then..."
"Sorry.../7"
"To everyone."
"I don't suppose you/3can just get out the/3way you came in,/3could you?"
"That would be easier/3for both of us."
"Where did you come/3from anyway?"
"You don't look like/3you're from Snowdin."
"You probably wouldn't/3even last a day/3in that climate."
"Actually... What/3are you?"
"I think I know what/3you've done..."
"You killed a lot/3of the other monsters/3didn't you?"
"Decibat told me you/3spared him and went/3on a rampage..."
"I... I don't/3know what to/3think of you..."
"I should call you/3evil but... you/3kept Decibat/3alive."
"I... always wanted to/3be alone. I'm sure/3of it..."
"But now that I'm/3so close to being/3so..."
"I don't think I want/3that anymore."
"I know I should/3hate you but..."
"I don't have much/3left now."
"I have Decibat..."
"And you too."
"I..."
"I don't want to/3be alone."
"Can..."
"We be friends?"
"I forgive you for/3killing them."
"Being so small,/3I'm sure you were/3just scared."
"So..."
"Since I have a/3small amount left,/3I think..."
"I think I should/3make what I have/3work."
"What do you say?"
"..."
"You know, it's been/3quieter since you/3showed up..."
"I suppose I should/3thank you."
"I finally got my/3wish."
"Or maybe it was/3just a happenstance."
"Everywhere I go/3dust keeps/3clinging to my/3cape..."
"I'm sorry to/3assume but..."
"They're dead/3aren't they..."
"I know I should thank/3you, and it is/3what I asked for..."
"But I never wanted/3to hurt anybody."
"I can't help but/3think it's my/3fault!"
"Maybe my wish/3brought you here?"
"Maybe I just need/3to take a nap."
"When I wake up/3you'll probably/3be gone."
"You were probably/3never even here..."
"..."
"Hey./3If you aren't real..."
"Then is all this/3ACTUALLY my fault?"
"..."
"I miss them all/3now!"
"Penilla one time/3drew me a sketch/3of a sweet corn/3cob...."
"..."
"I never thanked her..."
"One time Sweet Corn/3gave me a hug/3for no reason."
"..."
"I told her to/3never do it again..."
"..."
"They were the closest/3things I ever had/3to friends..."
"They're all gone..."
"..."
"I..."
"I think I believe/3you're real now."
"I know I'm/3tired but..."
"I won't wake up/3and have you be/3gone..."
"Maybe I..."
"Just won't wake/3up..."
"* Finally alone./3* Earned 12 Gold and 20 EXP."
gml_Object_obj_deathroom_Create_0:
"* This monster isn't/3 even a fighter!"
"* You can take him./3* Let's try this again."
"* He can't hold this up/3 for long."
"* Try to wear him down/3 until he stops."
"* It's fine, just learn his/3 attacks and dodge them/3 next time, ok?"
gml_Object_obj_tinyfroggit_Create_0 / gml_Object_obj_tinyfroggit_Step_0 / gml_Object_obj_tinyfroggit_Alarm_1:
"* You notice Micro Froggit/3 attacking you!"
"* Micro Froggit - ATK 0.1 DEF 0 /3* Often falls through the cracks."
"* A gentle breeze causes/3 Micro Froggit to lose its/3 balance."
"* You catch a faint whiff/3 of mustard seed."
"* You momentarily lose/3 track of Micro Froggit. "
"* If you squint,/3 Micro Froggit looks happy."
"* Micro Froggit is trying/3 to make itself look/3 bigger."
"* Micro Froggit ran away./3* Wait./3* Nope, there it is."
"* Micro Froggit is trying/3 to hop away."
"* Micro Froggit is waving/3 goodbye."
ch2 = "Compliment"
"* Micro Froggit doesn't seem/3 convinced. You may have been/3 looking the wrong way."
"* You can't tell how Micro /3 Froggit is reacting. You/3 think it looks flattered."
ch3 = "Threat"
"* Micro Froggit is shaking, or/3 you might just be straining /3 your eyes. "
ch4 = "Stomp"
"* You lift your leg up/3 and stomp with all your/3 might."
"* You check the bottom of your/3 foot for signs of squished/3 Froggit."
"* You only find your dusty/3 boot bottom."
"(Ribbit,/3ribbit.)"
"(Croak,/3croak.)"
"(Micro/3ribbit.)"
"(Growl.)"
"(Happy/3croak.)"
"(Cower,/3cower.)"
gml_Object_obj_deathroom_Create_0:
"* Wait really?/6 /3* Are you serious?"
"* You died to that?/6 /3* Okay then..."
(the following two interactions are unused)
"* Why are we bothering/3 with this?"
"* Let's just get out of here."
"* ..."
gml_Object_obj_battle_controller_Step_0:
"* YOU WIN!/3* You earned " + string(g) + " Gold and " + string(e) + " EXP."
"* YOU WIN!/3* You earned " + string(g) + " Gold and " + string(e) + " EXP./3* Your LOVE Increased."
"* But nobody came..."
gml_Object_obj_mercymanager_Step_0:
"* You win!/3* Earned " + string(obj_battle_controller.g) + " Gold and 0 EXP."
"* I am out of here."
"* Can't run."
gml_Object_obj_deathroom_Create_0:
"* I didn't offer my help/3 just to see you die!"
"* Let's get moving!"
"* It's a good thing I/3 SAVED for you."
"* Try not to die again,/3 ok?"
"* How careless. These/3 things happen though."
"* Let's get back in/3 the game!"
"* You can't get to/3 ASGORE like this."
"* Don't fool around, kid!"
"* You're supposed to DODGE/3 the attacks."
"* We all make mistakes,/3 it's ok."
"* Golly, you sure can't/3 take a hit! "
"* It's a good thing I'm/3 here to SAVE for you."
gml_Object_obj_genoflowey_Step_0:
"Well... That was/3something."
"You're a lot/3stronger than I/3gave you credit/3for!"
"Those monsters never/3stood a chance/3against your skill."
"..."
"What's with that/3face?"
"Don't even think/3about killing me/3too."
"Remember, I'm the/3one keeping you/3alive."
"Your life is/3in my hands."
"Don't worry, I/3won't judge you/3for your actions."
"Friends don't judge/3each other, right?"
"I have your/3back and you've/3got mine."
"So let's get/3out of here,/3okay pal?"
gml_Object_obj_drintro_Step_0:
"* My child!/3* Don't worry, I'm coming!"
"* I.../5 oh dear/5 I..."
"* I'll find another way/3 down there don't you fret!"
"* Just be careful.../3 or-or stay put, okay?"
"* I... I can't lose you... "
"* ...... "
"* I/5-I'll be right there!"
gml_Object_obj_flowey1_Step_0:
"* Howdy!/3* I'm /4FLOWEY/0. /3* /4FLOWEY /0the /4FLOWER/0! "
"* Hmm... /3* You look confused!"
"* Toriel ought to have /3 taught you how things /3 work around here already!"
"* She didn't?"
"* I guess little old me /3 will have to do then./3* Ready? Here we go!"
"* You probably want to go/3 home, don'tcha?/3"
"* Well you've got a long /3 journey ahead!"
"* If you ever need to save,/3 come look for me!"
"* I'll leave these little /3 things around for you."
"* That way it's easy to /3 find me!"
"* If you see one don't /3 hesitate to call me! "
"* And then I'll save /3 for you. Like I just /3 saved for you now!"
"* ./6./6."
"* There's one more/3 thing..."
"* The king of all the/3 monsters,/1ASGORE/0..."
"* He's been killing humans."
"* The only way out is/3 killing him and.../6 /3 well..."
"* You're pretty small..."
"* Size doesn't matter/3 too much though."
"* What matters is you've/3 got me on your/3 side!"
"* I'll let you get going,/3 but please be careful."
"* There's all sortsa /3 dangerous traps down/3 here."
"* And some of the /3 monsters in this/3 place..."
"* I hear they don't /3 like visitors./3* So good luck!"
gml_Object_obj_dalv_Step_0:
"* Hey friend./5 /3* Nice to see you again."
"* It's been a long time."
"* I was wondering if you'd/3 ever come back..."
"* ./5./5."
"* Who am I kidding.../3* You're not here, no one/3 is here."
"* I sent them all away.../3* They will never come back..."
"* ..."
"* Huh...?"
"* ..."
"* ...I must be seeing things..."
"* Is it wrong that I want/3 them to come back?"
"* Not like they were before/3 but..."
"* Like they actually cared/3 maybe?"
"* Is it wrong to want them/3 to come but not want to ask?"
"* ..."
"* Again?"
"* What is this?"
"* Why does it appear every/3 time I start monologuing?"
"* I think I need more/3 sleep..."
gml_Object_obj_decibat_Step_0:
"* I declare you an honorary/3 sentinel of silence."
"* I trust you to keep peace/3 and order hhear."
"* I shall go conquer new lands/3 in the name of quiet."
"* This is a very hhigh/3 honor so keep it/3 hhush hhush."
gml_Object_obj_microf_cutscene_Alarm_0:
"* You hear movement in the/3 distance..."
gml_Object_obj_mfnpc2_Alarm_2:
"* The Micro Froggits are waving/3 goodbye."
gml_Object_obj_dalv_Step_0:
"* ???"
"* Umm..."
"* Hey..."
"* Whatever you are..."
"* Please leave!"
"* You're... still following/3 me?"
"* I thought I made it pretty/3 clear, I want to be alone."
"* How did you even get/3 in here?"
"* There's no entrances so.../3 did you just appear?"
"* Is that how things work now?/3* Unwanted house guests fall/3 from the sky?"
"* I mean... even if that/3 is how it works out/3 there,"
"* That's not how it works/3 in here!"
"* First it was those stupid/3 concerned neighbors trying to/3 get in."
"* Then those Snowdin kids/3 just looking for entertainment."
"* Now it's.../5 /3 ..."
"* Well, I don't even/3 know what it is!/5 "
"* ..."
"* Regardless..."
"* There's no exit."
"* And you can't stay/3 here..."
"* Only one thing to/3 do..."
"* ..."
"* ..."
"* ..."
"* What do friends do/3 actually?"
"* Do you want to, um,/3 see my house?/3 Or something?"
"* I have to go there anyway/3 so I guess stop by/3 if you have time?"
"* This was all a/3 misunderstanding, right?"
"* ..."
"* I'll be waiting in my/3 house."
"* Come whenever you feel/3 like it."
"* You're... sparing me?"
"* But... what about them?"
"* Why just me?"
"* What makes me so/3 special!"
"* Or is this how you/3 plan to hurt me..."
"* By taking them all away."
"* ...I don't need them./3* I'll be fine on my own."
"* I've been doing it/3 long enough…"
"* ..."
"* I think you should just/3 leave."
"* You've already done/3 enough damage here."
"* You can leave through the/3 door in my house... "
"* ..."
"* I guess... I truly am/3 alone now…"
"* I have to um.../6 /3 fix something in the/3 other room."
"* Sit down,/3 get comfortable,/3 take your shoes off."
"* ..."
"* Actually please leave/3 them on, the floors are/3 a bit dirty."
"* I haven't swept since /3 this morning."
"* It seems like you/3 took your time."
"* Oh, but don't worry, I'm/3 used to standing around/3 by my lonesome."
"* I keep myself occupied/3 by cleaning around/3 the house."
"* It's my hourly routine!"
"* ..."
"* I have to um.../3 fix something..."
"* Welcome..."
"* Make yourself at home."
"* I'm going to my room to/3 rest."
"* I feel a bit ill."
"* We're... friends now/3 so..."
"* Look at whatever you/3 like."
"* See you... later."
gml_Object_obj_dalv2_Step_0:
"* Alright, I know you're/3 probably eager to get/3 going."
"* But feel free to/3 stay as long as/3 you like."
"* Welcome back."
"* Um... I'm not sure what/3 to say..."
"* I had some cards made/3 for emergency friend/3 situations.../3"
"* ...but I've misplaced/3 them."
"* Make yourself at home.../3 again."
gml_Object_obj_dalv3_Step_0:
"* Well, here we are."
"* Thank you..."
"* For everything."
"* You have really helped/3 me out."
"* Because of this..."
"* I'm leaving this place."
"* I'm tired of being alone."
"* It'll take a few days to/3 pack up..."
"* But I think I'm ready to/3 give the Underground/3 another shot."
"* I have so much/3 creativity I've been/3 storing up."
"* I'm finally ready to let/3 my talents show."
"* I can publish my novel,/3 have an organ concert,"
"* I might even make/3 another friend!"
"* What a world it would be/3 if I had two whole/3 friends."
"* I'll go around and place/3 corn on every doorstep."
"* Everyone needs a little/3 corn in their life."
"* I've eaten corn every/3 day for a year and I'm/3 doing moderately ok."
"* So much to learn, so/3 much to teach. I'm very/3 excited!"
"* Oops. There I go again/3 with my rambling."
"* Let's get you out of/3 here."
"* Oh..."
"* It seems the exit is/3 blocked off..."
"* Let's see."
"* There we go. You're all/3 set."
"* Again, thank you so much."
"* I'll see you later/3 I guess..."
"* Friend."
"* Well, here we are."
"* I should thank you..."
"* For helping me out/3 so much."
"* Because of this..."
"* I'm leaving this place."
"* I'm tired of being alone."
"* It'll take a few days to/3 pack up..."
"* But I think I'm ready to/3 give the Underground/3 another shot."
"* I suppose I should get/3 you out of here but..."
"* Honestly, you confuse me."
"* You hurt me but yet, you/3 gave me freedom."
"* Is that what real/3 friends do?"
"* If so I don't know if I/3 really want to leave."
"* If everyone will hurt me/3 then help me..."
"* Is that a place I want/3 to be?"
"* Well... I can't let this/3 opportunity pass."
"* It's ok, I forgive you."
"* You probably were scared/3 by me..."
"* Most monsters are..."
"* ..."
"* It seems the exit is/3 blocked off..."
"* I'll deal with it."
"* There we go. You're all/3 set."
"* You should get going."
"* See you later..."
"* Friend."
"* Well, here we are."
"* Thank you..."
"* For everything."
"* You have really helped/3 me out."
"* Because of this..."
"* I'm going to be more/3 friendly."
"* I'm gonna be the mentor/3 I always should have/3 been."
"* Penilla and I will draw/3 together,"
"* Rorrim could spice up my/3 wardrobe,"
"* And Crispy Scroll can/3 show me that " + '"' + "anime" + '"' + "/3 thing."
"* I thought of leaving..."
"* But why leave when I/3 have a great family/3 right here?"
"* Plus I've really let the/3 place go."
"* A week of non-stop/3 cleaning is in order!"
"* ..."
"* Well... I should get you/3 out of here."
"* Oh..."
"* It seems the exit is/3 blocked off..."
"* Let's see."
"* There we go. You're all/3 set."
"* Again, thank you so much."
"* Goodbye..."
"* Friend."
"* Well, here we are."
"* I should thank you..."
"* You have really helped/3 me out."
"* Because of this..."
"* I'm going to be friendly/3 to everyone."
"* ..."
"* I suppose I should get/3 you out of here but..."
"* Honestly, you confuse me."
"* You hurt me but yet, you/3 opened my eyes."
"* Is that what real/3 friends do?"
"* I would leave but..."
"* If everyone outside will/3 hurt me then help me..."
"* Is that a place I want/3 to be?"
"* No."
"* I've lived here for a/3 long time."
"* It's comfortable and I/3 know the residents."
"* The unknown is a scary/3 place..."
"* I'm not ready for it..."
"* Not yet at least."
"* The monsters here need/3 someone to look up to."
"* I could make them happy."
"* ..."
"* Well, anyway. It seems/3 the exit is blocked/3 off..."
"* I'll deal with it."
"* There we go. You're all/3 set."
"* You should get going."
"* Goodbye..."
"* Friend."
gml_Object_obj_flowey_npc_dalvExit_genocide_Step_0:
"* Howdy!"
"* Were you expecting that?"
"* I'm a little more/3 helpful than you may/3 have thought."
"* Anything you can't do by/3 yourself is my job."
"* Anyway..."
"* Great job getting/3 through here!"
"* Boy, am I glad to be on/3 your side."
"* Get ready because we/3 have a long journey/3 ahead."
"* This is gonna be so much/3 fun!"
"* I'll see you on the/3 other side, pal!"
gml_RoomCC_rm_darkruins00_833_Create:
"* The sign is obscured/3 by leaves."
gml_RoomCC_rm_darkruins02_851_Create:
"* It's a sign./3* It says /1EXPOSITION/0 in large/3 friendly letters. "
gml_Object_obj_micro5_Alarm_0:
"* You hear movement in the/3 distance..."
"* An intimidating presence fills/3 the ruins."
gml_RoomCC_rm_darkruins03_867_Create:
"* Private property./3* No trespassing."
"* There's no lemonade left."
gml_RoomCC_rm_maze2_877_Create:
"* Friend: I planted these for you./3* I hope it brightens your day./3* It always brightened mine. "
gml_RoomCC_rm_cliff_room_883_Create:
"* Friend:/3* Do not fear the unknown./3* Sometimes they're nice."
gml_RoomCC_rm_cliff_room_885_Create:
"* There appears to be a drawing/3 of a cat scribbled on it./3 "
"* Does this make it a/3 caterpillar?"
gml_Object_obj_drgate_Step_0:
"* A sturdy looking gate."
"* It appears to be locked/3 from the other side."
gml_RoomCC_rm_cave_905_Create:
"* I seem to recall/3 what I once saw so often..."
gml_RoomCC_rm_cave_906_Create:
"* What I remembered.../3* It seems is now forgotten..."
gml_RoomCC_rm_cave_907_Create:
"* So then nevermind I guess."
gml_RoomCC_rm_cavepath_911_Create:
"* He is sound asleep./6 /3* Maybe you shouldn't disturb/3 him."
gml_RoomCC_rm_dalv3_916_Create:
"* Property of Dalv/3 (That monster in the cloak)./3* NO TRESPASSING!"
gml_Object_obj_cornwebtext_Step_0:
"* There's corn on/3 the cobweb."
gml_RoomCC_Hallway_thing_919_Create:
"* Don't step on the flowers."
"* ..."
"* It's a mini fridge."
"* It looks mostly empty."
"* It's a cheap mini fridge."
"* Nothing inside looks remotely/3 edible."
"* ..."
"* It's a tacky looking black/3 wardrobe."
"* You open it."
"* There is a balloon floating/3 slowly inside."
"* You untie it and inhale some of/3 the contents."
"* You now sound funny."
"* ..."
"* You no longer sound funny."
"* You should respect the dead."
gml_Object_obj_flower_pot_Step_0:
"* It's a flower pot full/3 of dirt."
"* That's my turnip plant!"
"* He should be sprouting/3 up any day now!"
"* ... He's really taking/3 his time..."
"* But I don't rush him."
"* ..."
"* It's a flower pot full of dirt."
"* A flower pot full of dirt."
"* You consider watering it/3 but flower pots can't/3 be trusted."
gml_Object_obj_books_Step_0:
"* You like those?"
"* Those are my projects."
"* I sometimes try to write/3 books. Like for kids and/3 stuff..."
"* The table is covered in/3 colorful pencils and pages/3 strewn with cute pictures."
"* I sometimes kinda forget/3 what colors things are/3 outside this place..."
"* So I just make them up!"
"* I think the kids will/3 find it more interesting/3 like that anyway!"
"* ..."
"* It might not be as/3 educational though..."
"* ..."
"* The table is covered in/3 colorful pencils and pages/3 strewn with cute pictures."
"* The table is covered/3 in colorful pencils and pages/3 strewn with childish pictures."
"* It looks like a/3 children's book."
"* It's a good thing/3 this was never published."
gml_Object_obj_painting_Step_0:
"* Someone made that for me/3 a while back."
"* It's a single corn from/3 the corn field out in/3 the ruins."
"* I started that field/3 from one piece of corn."
"* Before I closed off the/3 door to Snowdin,/3 something happened."
"* I kept finding corn/3 sitting on my doorstep."
"* Every morning it was/3 just, there."
"* I didn't know who was/3 leaving it but..."
"* Somehow I thought they/3 were my friend."
"* I always wanted to repay/3 their kind deeds but..."
"* I never could think of/3 anything to leave in/3 return."
"* And one day they just/3 stopped showing up."
"* That's when I decided to/3 hide away."
"* But I planted the last/3 cob of corn I had down/3 here."
"* It's taken to the/3 environment surprisingly/3 well."
"* I always found it rather/3 inspiring."
"* ..."
"* It's a nice painting of a/3 small, lonely cob."
"* A signature that reads/3 " + '"' + "Penilla" + '"' + ", is written in the/3 corner."
"* A tacky painting."
"* It's really lacking/3 corn realism."
gml_Object_obj_broom_Step_0:
"* Be careful with that."
"* That broom has been like/3 my best friend."
"* I never thought he'd be/3 replaced by a real/3 friend!"
"* ..."
"* It's a well worn broom."
"* A broom."
"* This broom is very/3 inferior to you."
gml_Object_obj_doorway_blocker_dalvsroom_Other_10:
"* ..."
"* Let's look at something/3 else, okay?"
"* ..."
gml_Object_obj_melancholy_blocker_dalvsroom_Step_0:
"* No answer..."
"* You hear an organ faintly/3 playing on the other side."
gml_Object_obj_dalvsroom_gramophone_Step_0:
"* It's a gramophone."
"* It looks pretty old."
"* Maybe it's a grandmaphone."
"* A record labeled " + '"' + "Dalv Organ/3 Demo" + '"' + " is queued up to play."
"* Play it?"
ch1 = "Yes"
ch2 = "No"
"* An old gramophone."
gml_Object_obj_dalvsroom_organ_Step_0:
"* It's an organ."
"* The musical kind."
"* An organ."
"* It seems horribly out of tune."
"* There is a book of neatly/3 written paragraphs on/3 the desk."
"* They all appear to/3 be very similar."
"* A fine oak chest."
gml_Object_obj_crispynpc_Step_0:
"* I can't believe Dalv is/3 gonna open the door! "
"* It's been so long!"
"* I know what my first/3 stop will be. "
"* Dump, here I come! "
"* Do you watch anime? "
"* I HIGHLY recommend it!"
"* I mean some of it is/3 total garbage... "
"* But most of it is SOOO good!"
"* Maybe we could watch some/3 together!"
gml_Object_obj_rorrimnpc_Step_0:
"* This new “not hiding” thing/3 will take some getting used/3 to. "
"* I wonder what kind of/3 adventures I can go on/3 now."
"* I could go out and solve/3 the secrets of the entire/3 Underground!"
"* Meet every monster, brave/3 every danger, see everything/3 I can!"
"* Maybe I'll even find/3 a way back to the surface!/3* You never know!"
"* Anyone can be a hero./3* Maybe you could be one/3 too!"
"* You might wanna get a/3 new hat. That one is/3 looking a bit worn."
gml_Object_obj_penillanpc_Step_0:
"* Wow, I can go wherever I want/3 now? I was tired of hiding/3 from Dalv! "
"* You can only draw so many/3 landscapes of tiny cracks and/3 good hiding rocks! "
"* I finally got to see the big/3 drawing of a sweet corn cob/3 I made!"
"* I can't believe Dalv hung/3 it up!"
"* I know he loves his corn/3 but I can't believe he/3 liked my art that much!"
"* I also can't believe we've been/3 friends for so long and I only/3 just got to see his house!"
"* I've always considered Dalv/3 and me to be friends. "
"* He just likes to not/3 be bothered sometimes. "
"* I get that. Sometimes I just/3 want to be alone to do/3 my art! "
"* I mean, if we weren't friends,/3 I wouldn't go out of my way/3 so much to give him his space! "
"* I just can't wait to sketch/3 the outside!"
gml_Object_obj_fliernpc_Step_0:
"* Oh hey! I was just thinking..."
"* I really have to show you/3 this house I'm checking out!"
"* It's on a beach just/3 outside of the ruins. "
"* Hey, what's with that look?/3* I'm following your advice/3 and being myself. "
"* I'll just be myself in/3 a really cool beach house! "
"* You gotta get out and/3 live a little once in/3 a while. "
"* If you stay in one place/3 too long it feels like things/3 start to loop. "
"* It can drive you a little/3 crazy. "
"* I'm totally gonna learn all/3 the hip dance moves out there!"
gml_Object_obj_scnpc_Step_0:
"* Now I can fulfill my dreams/3 of opening a free hugs/3 booth!"
"* I'll get to see everyone's/3 smiling faces! "
"* Watch out Dalv! You're/3 well overdue for a big/3 hug! "
"* Everyone needs a good hug/3 now and then! "
"* Especially big mopey mopes/3 like Dalv! "
"* If you ever turn into a/3 big mopey mope like Dalv/3 call my new business!"
"* Sweet Corn's Perennial Hugs!"
"* No really! Give me your/3 phone and I'll give/3 you the number!"
"* Hugs make the world/3 go 'round!"
gml_Object_obj_dustnpc_Step_0:
"* Oh, are you hiding from/3 Dalv too?"
"* There isn't much room but/3 you're welcome to join me!"
"* I know lots of games/3 to kill time!"
"* How about we play count/3 the dust!"
"* We see who can count/3 the most dust before/3 getting bored!"
"* Ready? Go!"
"* Thirty-three, thirty-four,/3 thirty-five..."
"* Seventy-eight, seventy-nine..."
"* ACHOO!"
"* Oh dear... I lost/3 count..."
"* I guess you win then!"
"* Is it dusty in here/3 or is it just me?"
"* I hope I'm being a good/3 host!"
gml_Object_obj_controller_Step_0:
"* Seems to have expired./3* Restores 7 HP."
"* Your teeth hurt just looking/3 at it./3* Restores 9 HP."
"* A genuine Corn Dog with/3 soft, fluffy ears./3 Restores 15 HP."
"* A delicious sponge that doesn't/3 scratch AND has 2x the/3 absorption! Restores 14 HP."
"* Makes you invulnerable/3 for a pear of hits."
"* An old, forgotten feather./3* It needs a good preening./3* Increases DEF by 2."
"* Small, safe, non-toxic/3 rubber pellets."
"* Like rocks, but smaller./3* Good makeshift ammo./3* Increases ATK by 3."
"* The grim reminder of/3 your mission. Justice/3 is needed."
gml_Object_obj_savefl_Step_0:
"* Howdy!/3* Looks like you got/3 it then! "
"* Why the long face, pal?"
"* Don't worry, this place/3 is way better than up/3 there!"
"* That old lady would've/3 just spoiled all of/3 our fun!"
"* Come on, let's not stand/3 around here all day!"
"* You... really only need/3 one save..."
"* Do you not trust me or/3 something?"
"* Come on!/3* I'm your pal!"
"* I got your back!"
"* You should get going..."
"* Really?/3* What is this about?"
"* I told you already, you/3 don't need that stupid/3 goat lady!"
"* She couldn't have/3 protected you anyway!"
"* You have me! /3* I'm way better!"
"* I'm your pal Flowey!"
"* I'm the only friend /3 you'll ever need!"
"* Can Toriel save for you?/3* NO!"
"* So let's get out of/3 here while we're/3 still young!"
"* Come on kid!/3* Enough saving!"
"* Howdy!/3* Didn't think I'd/3 see you here!"
"* ...There's no way up/3 back here, I've looked."
"* I guess the only/3 way out is forward!"
"* You're saved and ready/3 to go!"
"* What're you waiting/3 for?"
"* Howdy!"
"* I see you're still in/3 one piece!"
"* You saw that weirdo/3 right?"
"* If you want to get out/3 of here you'll have to/3 go through him."
"* He shouldn't be a/3 problem though."
"* And if he is, that's why/3 I'm here!"
"* Again?"
"* Okay, you're double saved/3 now!"
"* A little anxious there/3 pal?"
"* Alright you're saved..."
"* ...Again."
"* Really?"
"* How many saves do you /3 need?"
"* Howdy!"
"* Golly, this place sure/3 is dead!"
"* All the monsters are/3 all quiet and lurking."
"* That's not like monsters/3 at all!"
"* Don't let this ruin/3 your impression of/3 the Underground!"
"* We'll leave this/3 dump behind soon/3 enough!"
"* You're already saved,/3 let's get a move/3 on!"
"* Howdy!"
"* You seem to be doing/3 well!"
"* Only " + string(global.deaths) + " deaths!"
"* Only 1 death!"
"* See? Aren't you glad/3 you have me around?!"
"* It's great to be such/3 a needed friend!"
"* You haven't even died/3 once!"
"* Not that I thought you/3 would, but it's nice/3 to be prepared!"
"* What? Not happy with/3 your death tally?"
"* Haven't you ever heard/3 the phrase: Don't shoot /3 the messenger?"
"* Come on, buddy!"
"* You can save more later!”"
"* Howdy!"
"* Not too far now!"
"* Just gotta deal with/3 that downer!"
"* Then you're out of/3 the ruins!"
"* See you on the other/3 side, pal!"
"* What?"
"* You scared of that/3 doom and gloom guy?"
"* Look, you just gotta/3 fight your way through/3 him!"
"* He'll go down easy!"
"* And in case you/3 haven't noticed..."
"* He really won't be/3 missed!"
"* So go get him!"
"* Come on, kid!/3* Show him who's boss!"
"* Come on! Let's finish/3 this." (unused)
"* Well that's that."
"* Gee, what a start to our/3 journey."
"* I can't say I expected/3 this but it's your/3 choice."
"* Anyway..."
"* If you want to explore/3 more before we leave/3 you should know this."
"* I've removed all my save/3 points besides this one/3 from here."
"* No use in going back/3 there."
"* I'll be at this one and/3 this one only until/3 you wanna leave."
"* See you later!"
"* Nice job, kid!"
"* I bet your conscience/3 feels light as a/3 feather."
"* Making friends is a good/3 way of getting through/3 here."
"* Avoiding conflict,/3 keeping yourself/3 safe..."
"* I get that."
"* We just started and/3 you've already befriended/3 me, and him."
"* Aren't you the popular/3 one!"
"* By the way..."
"* If you want to explore/3 more before we leave/3 you should know this."
"* I've removed all my save/3 points besides this one/3 from here."
"* No use in going back/3 there."
"* I'll be at this one and/3 this one only until/3 you wanna leave."
"* See you later!"
"* Well done!"
"* That was almost too easy."
"* He sure put up a fight/3 but you handled it with/3 skill."
"* It's not like anyone will/3 miss that downer anyway."
"* By the way..."
"* If you want to explore/3 more before we leave/3 you should know this."
"* I've removed all my save/3 points besides this one/3 from here."
"* No use in going back/3 there."
"* I'll be at this one and/3 this one only until/3 you wanna leave."
"* See you later!"
"* The exit is through/3 his house."
"* Go on."
"* We've got things to do!"
"* Enough saving."
"* Gee, it's getting a/3 little dusty around here,/3 huh?"
"* Not too fond of that/3 whole mercy thing?"
"* That's alright, whatever/3 gets you to /1ASGORE/0,/3 friend!"
"* You've really got some/3 passion there."
"* There's only " + (string(global.gMax - global.genoCount)) + " of the/3 monsters left not/3 counting the weirdo."
"* Good luck, pal!"
"* Wow, it sure is quiet/3 around here."
"* I gotta say, it's/3 a bit nice with no/3 disturbances."
"* Well, nothing left to/3 do here I guess. Let's/3 keep going!"
"* What are you doing back/3 here? The exit's the/3 other way, silly!"
"* Let's get going."
"* Welcome back, pal!" (unused)
gml_Object_obj_messenger_Create_0 / gml_Object_obj_messenger_Step_0:
"* The messenger has /3 somwhere to be."
"Messenger - ATK 2 DEF 2/3* The messenger has /3 somwhere to be."
ch2 = "Shoot"
"* You point your gun/3 at the messenger."
ch3 = "Don't shoot "
"* You choose not to/3 shoot the messenger."
"/0Don't shoot/3the /3messenger!"
ch2 = "Shoot"
"What do/3you think/3you are/3doing?"
ch3 = "Don't shoot "
"/4THANKS./3"
gml_Object_obj_cactony_Create_0 / gml_Object_obj_cactony_Step_0:
"* Cactony comes to share his pain."
"* Cactony - ATK 5 DEF 10/3* Cactony can't touch anything /3 he loves."
"* Cactony would like to cry, /3 but it's too hot."
"* Cactony stares into your soul."
"* Cactony feels love/3 for the first time."
ch2 = "Touch"
"* You carefuly touch Cactony."
ch3 = "Avoid "
"* You keep your distance from /3 Cactony."
"/0No one /3loves /3me."
"10000 /3Needless!"
ch2 = "Touch"
"Is this/3what love /3feels like?"
ch3 = "Avoid "
"You are/3just like/3the/3others!"
gml_Object_obj_checkdialogue_Create_0 / gml_Object_obj_battledialogue_Create_0 / gml_Object_obj_floweydialogue_Create_0 / gml_Object_obj_infobox_Create_0:
"/0Hello world! /1How are we doing today? Glad to hear it."