gml_Object_obj_credits_final_neutral_Create_0:
"Project Lead:"
"MasterSwordRemix"
"Programming:"
"Spasco"
"Deadkat"
"Mysteryracer"
"Narrative Design:"
"MasterSwordRemix"
"AWildDayDreamer"
"Pippy V."
"Dialogue:"
"MasterSwordRemix"
"Pippy V."
"Concept Art:"
"Figburn"
"GlitchedPie"
"TeleviQ"
"Nerosensei"
"Gaziter"
"InkuNoodle"
"Noteblock"
"AeroArtwork"
"Additional Concepts:"
"Ryla"
"MarshieMonarch"
"Greeli_"
"AWildDaydreamer"
"Grey Duovis"
"LitvacArt"
"Emmalume"
"Sweaterbat"
"StillLiam"
"Room & Level Design:"
"MasterSwordRemix"
"Figburn"
"Glitchedpie"
"AWildDaydreamer"
"Spritework:"
"Figburn"
"GlitchedPie"
"Deadkat"
"Gaziter"
"AeroArtwork"
"Additional Spritework:"
"Vegard Jensen"
"Ryla"
"Barosaros"
"Bloquito"
"AWildDaydreamer"
"TeleviQ"
"Kcadbackwards"
"'Red' Design:"
"Taxiderby"
"'Cooper' Design:"
"Migs"
"'Flower Girls' Design:"
"AeroArtwork"
"Music:"
"MasterSwordRemix"
"Noteblock"
"MyNewSoundtrack"
"Figburn"
"Additional Music:"
"GlitchedPie"
"emBer"
"DYLZAL"
"Scott Joplin"
"Sound Design:"
"MasterSwordRemix"
"Spasco"
"Figburn"
"GlitchedPie"
"Voice of Mew Mew:"
"PhichanVA"
"Playtesters:"
"Raymes"
"Sunsetbyplane"
"LeopardBunny"
"Evan Smith"
"Saltydkdan"
"Bubble-tea-dreams"
"Sr. Pelo"
"Frigadae"
"TheKameru"
"Chocohex"
"Icewolf"
"Doggybag"
"Infernocop"
"Astratt"
"Zarla"
"Yamina"
"Blumod"
"Scoffy"
"Coal Bones"
"Trent Noah"
"Simisear"
"Polybius3D"
"BeepPerson"
"TsunamiCoRyan"
"RhenaudTheLukark"
"AgentDrako"
"Beesecase"
"Anonymous_"
"PietroPan"
"Skost"
"Minmo"
"CapsuleGravy"
"Izzy"
"DragnirMK"
"Special Thanks:"
"Tifapunchface"
"Jillian Brodsky"
"2XMM2"
"Squiish"
"SuperSonic7CE"
"Radio"
"Loaf"
"Daynadooodles"
"Kenju"
"AstroAmphibian"
"Blembino"
"Anissa Hustins"
"Commissioner Tadpole"
"Autumn"
"Team Switched"
"Hobo Nate"
"Ronin"
"Wolfman98002015"
"Angelasamshi"
"Fatz"
"Norin"
"LegitimateNoodle"
"Shayy"
"Rynogg"
"Easynam"
"Nightmargin"
"YellowAfterlife"
"Guzusuru"
"Game Jolt"
"And you!"
"Not Special - No Thanks:"
"The Shufflers"
"Based on the world of UNDERTALE,\ncreated by"
"Toby Fox & Temmie Chang"
"Thank you for playing!"
gml_Object_obj_credits_pacifist_intermission_Step_0:
"* ..."
"* I've been thinking# about that day."
"* A lot."
"* Time is a funny thing,# you know?"
"* I guess in the big# picture of my life, you# were only a blip."
"* But oftentimes, those# \"blips\" make the biggest# impacts."
"* ..."
"* The King offered me a# promotion."
"* A guard post in New# Home."
"* But after experiencing# the worst the job had to# offer..."
"* I declined. "
"* Not only that, I put in# my two weeks, heh."
"* I... felt that there# are much better causes# to pour myself into."
"* Anyways..."
"* Sorry that I'm putting# you on one of my rafts# again."
"* Might not be the most# appropriate sendoff# after that last ride..."
"* But it's the best# tribute I could think# of."
"..."
"* It's nice."
"* It is."
"* Thanks for doing this."
"* Felt good to craft# something with meaning# again."
"* You got your gift?"
"* Yeah, here you go."
"* Oh, I almost forgot."
"* There's someone I# invited who was a friend# of Clover's."
"* A friend?"
"* H-Hello?"
"* Is this the right place?"
"* Oh, hello."
"* Howdy."
"* Sorry if I'm# intruding..."
"* My name is Dalv and I# um..."
"* I was living in the# Ruins when Clover first# entered the Underground."
"* So you were the first# to meet ‘em?"
"* One of the first, I# suppose..."
"* A-Anyway, when we met,# I acted foolish and... "
"* ...attacked Clover."
"* I think we all did at# one point..."
"* I promise it didn't# last long, though!"
"* And I held back a# little. Um..."
"* Where was I going with# this?"
"* Clover helped you out# of your situation."
"* Yes."
"* All in all, Clover was# very kind to me."
"* That checks out."
"* It's nice to meet you,# Dalv."
"* Thanks for coming."
"* Of course."
"* Well..."
"* No more stalling."
"* Everyone ready?"
"* I believe so."
"* Oh, wait a second."
"* I want to place one# more thing."
"* Safety glasses?"
"* I want Clover to stay# safe on their journey."
"* Can't forget 'em,# right?"
"* No, you can't."
"* There you go..."
"* ..."
"* Goodbye, friend."
"* Thanks for all you've# done."
"* See you around, kid."
"* ..."
"* Take care, Clover."
"* Somebody calls for help..."
" * You answer the call."
gml_Object_obj_credits_pacifist_intermission_Draw_75:
"THE END"
gml_Object_obj_menu_flowey_pacifist_Step_0:
"Well..."
"Here we are again. Of#course."
"Sigh..."
"There's gotta be SOME#way to get what I need."
"Clover's competent...#enough, but still..."
"Nothing ever works out#when it comes to them."
"Hmm..."
"I could reset and try#my luck again..."
"Or..."
"I could accept this#outcome and wait."
"The King is only one#SOUL away now."
"It might be a good idea#to piggyback off the#next human instead."
"But..."
"Who knows how long#that will take and#even worse,"
"If the next human would#have the will to do what#Clover couldn't."
"Decisions decisions..."
"Let me think..."
gml_Object_obj_menu_flowey_pacifist_Draw_0:
"RESET"
"WAIT"
gml_Object_obj_kill_ceroba_ending_flowey_cutscene_Step_0:
"Sigh..."
"Can't say I didn't see#that coming."
"Still, my hopes were#high."
"There's gotta be SOME#way to get what I need."
"Clover's competent...#enough, but still..."
"Nothing ever works out#when it comes to them."
"Hmm..."
"I could reset and try#my luck again..."
"Or..."
"I could accept what#I've been given and#wait."
"The King is only one#SOUL away now."
"It might be a good idea#to piggyback off the#next human instead."
"But..."
"Who knows how long that#will take and even#worse,"
"If the next human would#be skilled enough to do#what Clover couldn't."
"..."
"I need some time to#think it over."
"This isn't the end."
gml_Object_obj_menu_flowey_Draw_0:
"RESET"
"WAIT"
gml_Object_obj_menu_murder_Draw_0:
"RESET"
"STAY"