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gml_Object_obj_steamworks_35_in_battle_cutscene_3_Step_0:
"* What now? His SOUL#  gauge is pulsing..."
"* You have any ideas?"

gml_Object_obj_text_use_item_selection_pause_screen_overworld_Create_0:
"* You eat the " + string(item_slot)
"#* Your HP was maxed out."

gml_Object_obj_dialogue_battle_action_selected_item_Create_0:
"* You eat the " + string(item_slot)
"#* Your HP was maxed out."

gml_Object_obj_dialogue_battle_move_select_any_Create_0:
"* This object can handle any flavor text."

gml_Object_obj_test_martlet_Step_0:
"* Hello. This is MARTLET."
"* Just kidding, I'm TESTLET.#* I'm here to show you#  how I can walk around."
"* Watch and learn, kiddo!"
"* I bet you can't walk#  like that, scrub."
"* Testlet, out!"

gml_Object_obj_cutscene_Step_0:
"* This is really bad."
"* I'm a fake test Starlo."
"* But I won't leave#  it this way!"
"* (It doesn't have to be this way.)"
"* A"

gml_Object_obj_cutscene2_Step_0:
"* I'm really sorry about#  the pops Starlo."
"* When I see them...#  It's like a demon takes#  over."
"* Look at it from#  my point of view."
"* You're looking forward#  to some pops after a#  long hard work day..."
"* Only to come home#  just to see..."
"* Just to see..."
"* Argh!"
"* I need time..."
"* Loool worth it."
"* Those pops were#  delicious."
"* What are YOU looking#  at?!"

gml_Object_obj_water_meter__Step_0:
"* Seems like the base of a#  snowdog."
"* Touch it?"
ch[1] = "Yes"ch[2] = "No"

gml_Object_obj_dialogue_main_screen_shop_geno_Create_0:
"* Hey, you gonna buy#  an item or what?"

gml_Object_obj_dialogue_main_screen_shop_Create_0:
"* Hey, you gonna buy#  an item or what?"
"* Uhh... so how did you get here, anyway?"

gml_Object_obj_dialogue_sell_shop_Create_0:
"* Give me a break, buddy!#* You honestly think I'm gonna buy#  your rotton food and twigs you#  found off of the ground?!"
"* What do I look like?#* A conventional NPC who will just#  buy any random junk you come#  across?"
"* You gotta give me more credit#  than that!#* You'll have better luck looking#  elsewhere."

"* Look, if you are in need of some#  money, why not build a fangame,#  set up a Gamejolt or itch.io#  page, and hope for donations?"
"* I wonder if it's even legal to#  accept donations from fangames..."

gml_Object_obj_dialogue_exit_shop_Create_0:
"* Alright, catch you on the flip#  side!#* Peace out!"

gml_GlobalScript_scr_battle_core_directory_flavor_text_intro:
"* Craniex steps toward the class,#  ready to give another boring#  lecture."

"* Ms. Mettaton strikes!"

"* Ms. Mettaton EX makes her grand#  debut!"

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_action_1:
"* It seems talking to Craniex#  makes him more friendly towards#  you."

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_action_2:
"* Craniex doesn't seem too fond#  of your insults."

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_action_3:
"* Craniex seems to be getting#  tired of your jokes."

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_special:
"* It seems that Ms. Mettaton is#  getting bored of you."

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_1:
"* Smells like freshly opened#  textbooks!"

"* Ms. Mettaton."

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_2:
"* When will this semester end?!"

"* Like, totally!"

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_3:
"* You are nervous about the next#  midterm."

"* Glitz and glamour."

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_4:
"* So much information overload!"

"* You know what I'm saying?!"

gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_sparing_1:
"* Craniex is sparing you."

"* Ms. Mettaton is totally sparing you!"

gml_GlobalScript_scr_battle_core_directory_check_selected_text:
"* CRANIEX -- ATK " + string(enemy_attack_stat) + " DEF " + string(enemy_defense_stat) + "#* Gifted logically, stubborn#  emotionally."

"* MS. METTATON -- ATK " + string(enemy_attack_stat) + " DEF " + string(enemy_defense_stat) + "#* Her speed renders her#  invulnerable to attack."

"* MS. METTATON EX ATK " + string(enemy_attack_stat) + " DEF " + string(enemy_defense_stat) + "#* The ultimate, yet imperfect,#  killer robot!"

gml_Object_obj_quote_defeat_Create_0:
"And after I thought#you were the perfect#student..."
"You turn around and#trick me."
"You may not have#failed class..."
"...but you've failed#at life."

"I thought that the#pen was mightier#than the sword..."

"Like, totally not#cool!"
"Now Alphys will never#appreciate me..."

gml_Object_obj_text_info_item_selection_pause_screen_overworld_Create_0:
"Heals 10 HP#* Has a distinct,#  non-licorice flavor."
"Heals 15 HP#* Fried dough traditionally served with a mallet."
"Weapon AT 0#* Its bark is worse than#  its bite."
"Heals 10 HP#* It has already been used several times."
"Heals 1 HP#* Here is a recipe to make this at home: 1. Find a rock"
"Heals 8 HP#* A small pumpkin cooked like onion rings."
"Heals 12 HP#* A donut made with Spider Cider in the batter."
"Heals 5 HP#* Even eating it raw, the tears just won't come."
"Heals 16 HP#* If eaten, it will never pass to the other side."
"Heals 24 HP#* Made with whole spiders, not just the juice."
"All HP#* Butterscotch-cinnamon pie, one slice."
"Armor DF 3#* If you're cuter, monsters won't hit you as hard."
"Weapon AT 3#* Made of plastic. A rarity nowadays."
"Weapon AT 5#* A worn pink leather glove. For five-fingered folk."
"Armor DF 7#* It has seen some wear. It has abs drawn on it."
"Heals 45 HP#* Please take this to the ends of the earth."
"Heals 15 HP#* Instead of a joke, the wrapper says something nice."
"Heals 28 HP#* Made by young pups."
"Heals 11 HP#* It's a two-pronged popsicle, so you can eat it twice."
"Heals 11 HP#* It's a SINGLE-pronged popsicle. Wait, that's just normal..."
"Heals 22 HP#* A cinnamon roll in the shape of a bunny."
"Heals 2 HP#* It's just torn up pieces of colored construction paper."
"Heals 34 HP#* A psychologically damaged spinach egg pie."
"Armor DF 10#* Finally, a protective piece of armor."
"Wpn AT 7#* These used shoes make you feel incredibly dangerous."
"Battle Item#* Use to make punching attacks stronger in one battle. Use outside of battle to look at the card."
"Dog A little white dog. It's fast"
"Heals ?? HP#* Recovers HP. (Hit Poodles.)"
"Dog Item Shiny trail left behind by a dog."
"Dog Item Dog-shaped husk shed from a dog's carapace."
"Dog Item Dirty dishes left unwashed by a dog."
"Dog Item Glowing crystals secreted by a dog."
"Dog Item Jigsaw puzzle left unfinished by a dog."
"Dog Item Web spun by a dog to ensnare prey."
"Heals 21 HP#* For feeding a pet astronaut."
"Heals HP#* Comes with everything you need for a quick meal!"
"Heals 18 HP#* An aquatic fruit that resembles a crustacean."
"Heals 20 HP#* The \"meat\" is made of something#  called a \"water sausage.\""
"Heals 21 HP#* Like a hot dog, but with little cat ears on the end."
"Heals 27 HP#* A hamburger made of edible glitter and sequins."
"Heals 10 HP#* Made from glowing marshwater. Increases SPEED for one battle."
"Heals 14 HP#* A sweet treat made of sparkling stars."
"Heals 40 HP#* Sandwich shaped like a sword. Increases ATTACK when eaten."
"Armor DF 6#* Glasses marred with wear. Increases INV by 9. (After you get hurt by an attack, you stay invulnerable for longer.)"
"Weapon AT 2#* Contains illegible scrawls. Increases INV by 6. (After you get hurt by an attack, you stay invulnerable for longer.)"
"Armor DF 11#* Heals 1 HP every other turn."
"Weapon AT 10#* Damage is rather consistent. Consumable items heal 4 more HP."
"Armor DF 12#* This battle-worn hat makes you want to grow a beard. It also raises ATTACK by 5."
"Weapon AT 12#* An antique revolver. It has no ammo. Must be used precisely, or damage will be low."
"Armor DF 15#* It says \"Best Friends Forever.\""
"Weapon AT 15#* Perfect for cutting plants and vines."
"Weapon AT 99#* Here we are!"
"Armor DF 99#* You can feel it beating."
"Hurts 1 HP#* ?????"
"Heals 12 HP#* The goal of \"Determination.\""
"Unique Letter written for Dr. Alphys."
"Unique It has DON'T DROP IT written on it."
"Heals 13 HP#* Regular old popato chisps."
"Heals 17 HP#* Food that was probably once thrown away."
"Unique It is too bent to fit on your keychain."
"Heals 60 HP#* Huge steak in the shape of Mettaton's face. (You don't feel like it's made of real meat...)"
"Heals 65 HP#* This wonderful spell will stop a dog from casting magic."
"Heals Some HP#* An acquired taste."
"Armor DF 20#* The things you can do with a college education! Raises ATTACK when worn. Recovers HP every other turn. INV up slightly."