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gml_Object_obj_flowey_snowdin3_Step_0:
"* Howdy!"
"* Congratulations on being#  rid of those old ruins#  for good!"
"* You couldn't even go#  back if you wanted#  to now!"
"* Isn't the thought of#  fresh air exciting?"
"* Well, don't get ahead#  of yourself."
"* You're still in the#  Underground."
"* We won't be anywhere#  near your fancy Surface#  air for a while!"
"* Now, let's get moving#  before my petals freeze."
"* Hop to it, bud!"
"* Actually, what was your#  name again?"
"* It isn't bud."
"* It's... Gun... hat...?"
ch[1] = "It's\nClover" ch[2] = "That's\nRight"

"* Howdy!"
"* Enjoying the scenery?"
"* Before you continue, I#  just wanted to let you#  know."
"* No one from out here#  really goes in the#  Ruins."
"* Now that we're out here,#  well, how should I put#  it?"
"* No one will ever notice#  a few missing monsters#  and a little extra dust."
"* All your actions up#  'til now, they're as#  good as sealed away."
"* Our little secret."
"* So, if you want, you#  could change everything#  right now."
"* Run around the rest of#  the Underground like#  nothing happened."
"* Just remember, killing#  some lonely ruins#  residents was one thing."
"* But you're outside now#  pal."
"* There's no erasing#  anymore, so think#  carefully."
"* Or don't, 'cause that#  sounds boring."
"* Whatever you pick, I'm#  rootin' for ya, pal!"

gml_Object_obj_cutscene_snowdin_06_Step_0:
"* Recalibrate the lava#  rock puzzle... Check!"
"* ..."
"* Well, it should hold#  together for a few uses#  at least."
"* And that's good enough#  for me!"
"* Next stop, Honeydew#  Resort!"

gml_Object_obj_snowdin_09_mo_Alarm_0:
"* What's this?"
"* A new customer?"
"* Bam!"
"* Who am I? Nobody of note. Ya#  know."
"* JUST THE BEST DARN SALESMAN#  EVER!"
"* WAM! I'm Mo!"
"* Anyways..."
"* The fact that you tried to get#  your mitts on this mug could#  only mean one thing."
"* You're looking for a delicious#  little something to hit the#  spot, right?"
"* Of course! I know your type!"
"* So, you want this here#  beverage?"
ch[1] = "Yes" ch[2] = "No" "* Liquids? So last season!"
"* Solids? PAH! Season before!"
"* You want to be fresh and#  revolutionary? I got the latest#  thing!"
"* Solids that USED to be liquids!"
"* ...And, ya know, haven't been#  sitting out in the forest for#  three weeks."
"* I have invented the next big#  thing here!"
"* For the incredibly low price of#  15G, you can have your very own#  Hot Chocolate Pop!"
"* It was once boring old hot#  chocolate, but now it's frozen#  to the perfect temperature!"
"* Have I piqued your interest#  yet?"
ch[1] = "I'm Sold" ch[2] = "No Thanks"

gml_Object_obj_mail_whale_snowdin_11_Step_0:
"* Oh boy, oh gee, a customer!#* I'm nervous!"
"* I'm a Mail Whale from the#  Underground Postal Service!"
"* Haven't heard of us? We're the#  best!"
"* For short, just call us UGPS!"
"* So I hear you're new to the#  Underground!"
"* How you ask? Well, word sure#  gets around!"
"* The Underground is great and it#  keeps getting better."
"* 'Cause I brought for you your#  very first letter!"
"* (YOU RECEIVED MAIL!)"
"* That was a special letter, from#  us to you!"
"* Do you feel welcome now? I hope#  you do!"
"* Isn't the mail system a#  wonderful innovation?"
"* If you ever want to use it,#  just come to a station!"
"* They look just like this and#  they're scattered all about!"
"* If you want to receive some#  mail, find one, and give a#  shout!"
"* We assure you, they are#  conveniently situated!"
"* Here at UGPS, we're anything#  but dated!"
"* Talking and sharing, all using#  mail!"
"* From your Underground friends,#  but that's all for this whale!"
"* Now, I must be off! The mail#  mustn't be late!"
"* See you later on in your#  journey, mate!"

Martlet Fight+

gml_Object_obj_martlet_snowdin_21_Step_0:
"* Hm? Oh, uh, hello!"
"* Sorry, I don't know#  where my head was right#  there."
"* It seems I have#  a summer home in lala#  land these days!"
"* You look a bit lost,#  are you looking for#  directions?"
"* I'll let you in on a#  little secret,"
"* I'm not actually an#  information kiosk!"
"* I know this place like#  the back of my wing#  though!"
"* I don't get#  lost much at all#  anymore!"
"* I can get you#  wherever you want to go!"
"* Wait..."
"* I'm gonna take a shot#  in the dark here, but..."
"* You're human! Right?"
"* I knew it! I knew I'd#  find a human! You must#  be human! Right? Right? "
"* You look just like this#  guy on this poster I#  saw once!"
"* He had a hat#  just like you!"
"* And he was totally human,#  so, like,"
"* transitive property or#  something like that?"
"* Actually, I think he#  was from space... are#  there space humans?"
"* You know what, I'll#  have plenty of time to#  ask you questions later."
"* Are you ready for some#  Royal Guard protocol?"
 "* I hope you are, 'cause#  I memorized it!"

"* If the Royal Guard#  doesn't know you're#  here..."
"* ...they won't know I#  broke protocol!"
"* Instead, we'll just get#  you home before any of#  them see you!"
"* You'll be home in time#  for dinner!"
"* ..."
"* I mean... maybe not#  TODAY'S dinner, but for#  sure A dinner!"
"* Anyway, we'll bypass the#  Royal Guard and plead#  your case to ASGORE!"
"* There's no way he can#  say no to a cute little#  face like yours!"
"* Meet me up ahead and#  I'll show you my plan#  to get you home!"

gml_Object_obj_martlet_snowdin_21_geno_Step_0:
"* Oh my goodness! Did you#  get left behind?"
"* Might I ask your name?"
ch[1] = "Clover"
"* Hmm... not on the#  resident list..."
"* Ummm... see, this is#  tough. I can't leave my#  post."
"* I'm supposed to wait#  here until this bad#  person comes."
"* The troublemaker who#  caused all this, ya#  know?"
"* But I can't just leave#  you to find the others#  alone!"
"* You're a child! I could#  never do that!"
"* Okay, how 'bout we#  hurry and catch up#  with the others..."
"* Then I come back and#  no one will ever#  know!"
"* Ready?"

"* I... I have no idea how#  to handle this."
"* ..."
"* ASGORE would know what#  to do."
"* You should go talk to#  him."
"* There's a river up#  ahead. A raft is docked#  there."
"* The current should lead#  to Hotland."
"* I'll meet up with you#  once you get there."
"* In the meantime...#  I have work to#  attend to."
"* See you later."

"* You're not off the#  hook, Clover."
"* Unless you decide right#  now to change your#  ways..."
"* The Royal Guard will#  find you. "
"* It could be me or#  someone much, much#  worse."
"* How your life plays out#  from this moment is up#  to you."
"* I don't know what the#  humans taught you but..."
"* A child your age#  shouldn't be corrupted#  by violence."
"* Please... Please choose#  wisely..."

gml_Object_obj_room_controller_snowdin_22_Step_0:
"* Hey there, so here's#  the plan!"
"* I'm sorry, I think that#  I went a little#  overboard but..."
"* I can't help it! This#  is all too exciting!"
"* So, I've been saving#  this for a rainy day."
"* Ya know, figuratively...#  We don't really have#  those..."
"* Either way! Behold! The#  UG Aviator!"
"* (In the water sits an#  old-looking raft with just#  enough room for two passengers.)"
"* Isn't she a beauty?#* Boats are shes, ya know."
"* I call her Ava for#  short! Isn't that cute?"

gml_Object_obj_flowey_snowdin_22_Step_0:
"* Wowie, what a day!"
"* Congrats, pal."
"* You beat your first#  Royal Guard."
"* Though, I'm not sure#  how she got promoted#  past feather-duster."
"* Have to give her some#  credit though,"
"* This boat looks like#  your ticket out of the#  cold."
"* If you follow this#  current..."
"* You'll be living it up#  in Hotland before you#  know it."
"* Now there's no time to#  waste."
gml_Object_obj_raft_cutscene_Step_0:
"* So, hi!"
"* So I was thinking."
"* If Ava doesn't have#  sails,"
"* Does this still count as#  sailing?"
"* Pretty smooth ride,#  yeah?    "
"* My woodworking skills#  aren't too shabby!    "
"* I suppose I should#  thank my mentor.    "
"* Older fella by the name#  of Chujin. Taught me#  everything!"
"* He... Well... Nevermind."
"* Hey, so would you mind#  answering a few#  questions for me?"
"* It's nothing big, it's#  just a little quality#  assurance questionnaire."
"* Will you try it?"
ch[1] = "Yes" ch[2] = "No" "* On a scale from 1-3..."
"* How would you rate your#  encounter with the#  Royal Guard?"
"* Please answer honestly!"
ch[1] = "1" ch[2] = "2" ch[3] = "3" "* Question two:"
"* On a scale from 1-2,#  how would you rate..."
"* ...the puzzles deployed#  in Snowdin."
ch[1] = "1" ch[2] = "2" "* Question three:"
"* On a scale 1-4, how#  would you rate the#  au-di-tory ambi-an-#"
"* What does that mean?"
"* Okay, that's a new#  question. Why do they#  keep updating this?"
"* Let's just forget the#  questionnaire."
"* I'll just put you#  down as dead center#  for the rest."
"* That sound good? Yeah#  that works."
"* Just a 2 there... and a#  3... and a 2.15 here...#  and 23, and we're done!"
"* Oh, one more thing."
"* I'm gonna need your#  name for legal purposes."
"* You know how it gets."
ch[1] = "It's Clover"
"* What a unique name! I#  love it."
"* So, Clover, let's talk#  about Ava!"
"* Isn't she great? I told#  ya, sails like a dream#  from a perfect lullaby!"
"* Nice pace, pretty view,#  and not a single leak!"
"* Oh, well there's a#  little one, but not too#  many leaks!"
"* We can just sit back,#  and relax and-hey..."
"* Do you hear an abnormal#  amount of running water?"
"* Well, we are in#  Waterfall..."
"* Is it just me or is the#  river getting faster?"
"* Well, if anything it#  helps u-"
"* UH OH!"
"* UM..."
"* I might not have been#  down this route before!"
"* Hold on to something!"
"* Hey look it's Hotland!"
"* This is our stop!"
"* WAIT!"
"* WE HAVE TO DOCK HERE,#  SLOW DOWN!!"
"* OHNO-OHNO-OHNO-OHNO-OHNO"