gml_Object_obj_npc_backtrack_sweet_corn_Step_0:
"* Brrr! Sure is chilly out here!"
"* Nothing a smile can't# persevere through, though!"
"* I'm waiting for my siblings to# find their way out!"
"* We're all going to migrate to# a warmer environment!"
"* Somewhere we can really plant# some roots!"
"* Before you leave us, you# should try hugging someone!"
"* You never know how effective# it may be!"
"* Call it a \"Sweet Corn# Challenge!\""
"* So cold! So cold!"
gml_Object_obj_adventurer_female_Step_0:
"* Hello friend!"
"* My husband and I have been# exploring the Underground."
"* Many secrets lie throughout# these lands."
"* It makes for a great and exotic# honeymoon."
"* ..."
"* Unfortunately, we're a bit lost# at the moment."
"* He says he knows where we are,# but I think he's just# embarrassed."
"* Any idea where we could# get a map?"
"* Next stop on our trip is# supposed to be Waterfall."
"* I hear there are glittering# stones in the ceiling."
"* It should be breath-taking# and romantic."
"* ...If we ever find it, that# is..."
"* (You take out the map.)"
"* A map? Splendid! "
"* Did you make this just# for us?"
"* I wish I had something# as heartfelt to give# in return..."
"* Would you like some# extra matches?"
"* I've been holding onto them in# case we needed a fire."
"* We won't need one anymore."
"* Our love will keep us warm!"
"* Sorry, that's a little# cliche, isn't it."
"* Well, I wish you the best.# Don't use all those# matches in one place. "
"* (Received some Matches!)"
"* This blocked off cave looks# absolutely stunning."
"* I hope they clear the# way soon. I can't wait# to get moving again."
"* The atmosphere seems colder# than expected around here."
"* Maybe this trip wasn't a good# idea..."
gml_Object_obj_adventurer_male_Step_0:
"* We're not lost."
"* I know exactly where we# are."
"* We're not lost."
"* We're in Snowdin."
"* Snowdin isn't that big."
"* We're not lost."
"* We can't be lost."
"* It's our honeymoon."
"* It's gotta be perfect, right?"
"* We can't be lost."
"* That would be a terrible# honeymoon."
"* A bad honeymoon means a bad# marriage."
"* That can't happen. I can't be# a bad husband."
"* I won't let that happen."
"* I won't let my new wife have# a bad honeymoon."
"* We can't be lost"
"* We can't be lost."
"* She can't know we're# lost, okay?"
"* Thank you for the map!"
"* We didn't need it though."
"* I had everything under control,# I swear."
"* Staying here a little longer# won't hurt."
"* It's quite beautiful."
"* I'm starting to have second# thoughts about this as a# honeymoon spot."
"* It doesn't really feel safe."
"* I can't tell my wife though. It# would just upset her."
"* You stayed behind too?"
"* I lost my wife in the# commotion."
"* This was the last place I saw# her."
"* I hope she's doing alright."
gml_Object_obj_npc_backtrack_miner_Step_0:
"* I was called over to break# down this large boulder but..."
"* Man, it looks real tiring."
"* It'll probably be a while# before anyone can enter."
"* ...Mostly because I don't# wanna start."
"* As I said, this could take a# while."
"* Just the journey to get here# took all my energy."
"* Patience, buddy."
gml_Object_obj_npc_backtrack_penilla_Step_0:
"* Oh, didn't see you there!"
"* I'm just staring at this pond# for my next landscape study."
"* It reminds me of us.# Individuals, I mean."
"* Most of it is beautiful.# Perfection at a glance."
"* But then you look closer and# see a hole cut right through."
"* Jagged, invasive... defacing# and weakening what should be a# masterpiece."
"* Sure, you could fill it in,# but it would only be a faux# correction to the whole."
"* It may look stronger than# before, but the wound will# always be present."
"* ..."
"* Then again, maybe it's just a# pond with a hole in it."
"* I thought starting small would# be best after leaving the# Ruins."
"* It's a little overwhelming,# thinking of how much art I can# make now."
"* Drawing in increments for# sanity's sake, heh!"
"* When I feel like branching# out, I might try my hand at ice# sculpting!"
"* I would definitely need a# teacher, though."
"* There is this one monster who# is highly proficient at ice# magic."
"* They roam the higher# elevations south of here last I# heard."
"* Probably too busy for silly# art projects, unfortunately."
"* Sorry, but I have work to do!"
"* Catch you later, yeah?"
gml_Object_obj_frostermit_overworld_Step_0:
"* Pinch pinch!"
"* Just kidding!"
"* I'm so glad the Royal Guard# protects our home."
"* Well, not my home really."
"* My home is on my back and I# protect it at all costs!"
"* Or... it protects me?"
"* It's a mutually beneficial# relationship!"
"* I've been thinking of moving# soon actually."
"* There are so many cool places# out there!"
"* I took a vacation to the Wild# East a while back."
"* Maybe I'll move there, it# seemed really cool."
"* At least based on my experience# as a tourist."
"* Pinch pinch!"
"* Hehe!"
gml_Object_obj_slurpy_Step_0:
"* Hey! You!"
"* Can you hep ne ofth thith pole?"
"* I'ff been hewe fo two howas now."
"* Thwee dogs came up and# dauwd me to lick it."
"* Due to the cold weatha,# I'm now thtuck!"
"* Ny nom told me to be back# in dime for lunth too."
"* Pweasth hep."
"* Naybe thome waum cawfee will# fwee ny poor tongue."
"* (You take out the cup of# coffee.)"
"* Hey, hwat er you, crathy?"
"* Thath thin iv thteaming!"
"* I need thomething hot, but not# THAT hot!"
"* (You pour the warm coffee# onto the pole. The ice starts# to melt.)"
"* At last! I am liberated!"
"* I cannot thank you enough!# You are a wonderful samaritan!"
"* Here, a token of my gratitude."
"* (You got a Silver Scarf.)"
"* Knitted by my auntie with# abundant passion!"
"* May it warm your skin, and# your SOUL good fellow!"
"* Now, I must get home post-haste!# Mother is bound to be# perturbed already!"
"* Farewell!"
"* I thaw ethweone dwunning away# throm thomething."
"* I thwant to thollow them...# but I can't."
"* I'm scayed..."
gml_Object_obj_npc_backtrack_flier_Step_0:
"* I basically helped Dalv move# out all by myself."
"* Soon as the exit to Snowdin# was open, the others bolted."
"* But not me. Nope."
"* I'm loyal like that."
"* Don't mean to bring the mood# down but uh..."
"* The beach house I was eyeing?"
"* Down payment alone is like,# 100 G's."
"* Not one-hundred G,# one-hundred-GRAND."
"* But yeah, no, I'm chill about# it."
"* Everyone knows the housing# bubble is gonna burst."
"* As soon as that happens, I am# cleaning UP!"
"* Heh, I do dabble in economics# if you were wondering."
"* Been hitting the market HARD# lately."
"* I got the sickest portfolio -# you would believe it."
"* Every stock I own is in rapid# decline."
"* Life is genuinely good right# now."
"* Nowhere to go but up!"
"* I hadn't thought of it# until now but..."
"* We might have a crisis# on our hands."
"* Half of my luggage here# is stocked with corn."
"* Enough to last a week# at most, but what then?"
"* I suppose I could trek# back to my field..."
"* But still, that will# only get me so far."
"* I don't want to deal# with corn withdrawals!"
"* Hmm... "
"* I will be mulling over# this for some time."
"* Don't mind me."
"* So, have you been# journeying through the# Underground?"
"* Your bravery is# inspiring!"
"* The Ruins were only the# beginning of your# obstacles, I'm sure."
"* I... do regret troubling# you. Very much so."
"* But, with a# glass-half-full# mindset..."
"* Fighting a low-level# monster first was good# training, right?"
"* There are some pretty# scary encounters to be# had out there."
"* I'm nothing compared to# them..."
"* So please stay safe!"
"* You know, I find it# strange."
"* We only met mere hours# ago but for some# reason..."
"* It feels like I've# known you for years."
"* Time is truly the# puzzle we will never# solve."
"* Well, I better get back# to it."
"* I wish you all the luck# in the world, Clover!"
"* Go do for others what# you did for me!"
gml_Object_obj_know_cone_overworld_Step_0:
"* YOU LISTEN! KNOW CONE HAS PLAN!"
"* GONNA GO TO TOP OF BIG HILL!# BIG BIG HILL! "
"* CAN SEE HOTLANDS FROM BIG HILL!"
"* FIRE FAR AWAY NOT HURT KNOW# CONE!"
"* KNOW CONE PROUD OF PLAN!"
"* KNOW CONE SHOW INTELLECTUAL# PROMISE!"
"* AND GET SEE FIRE!"
gml_Object_obj_santa_npc_Step_0:
"* I read something in a book once."
"* It said, \"If life comes at you# too fast, press " + global.cancel_key + " and take it# slow.\""
"* Whatever that means."
"* You know, I read something else# in that same book."
"* It said, \"Eat food to stay# strong and healthy!\""
"* That one is plain obvious."
"* Wanna know another excerpt from# that book?"
"* It said, \"Please stop talking# to me, I've exhausted my book# quotes.\""
"* A very wise book, indeed."
"* Please leave me alone."
gml_Object_obj_jane_doe_npc_Step_0:
"* Whoa!!"
"* Finally! Another monster!!"
"* Are you lost as well?"
"* Seems to be happening more and# more."
"* Jane is the name!"
"* I'm on a case, you see."
"* A few days ago, a resident went# missing in these woods."
"* Not the first time either."
"* Throughout history, a few# strange stories have popped up."
"* Doors appearing out of# nowhere..."
"* Impossible geography..."
"* Monsters straying from a set# path and losing their sense of# direction..."
"* Wild stuff."
"* I'm the type that needs hard# evidence to believe something."
"* But that doesn't mean it didn't# pique my curiosity."
"* So when I heard about this# missing monster, I had to# investigate!"
"* Wasn't a few minutes before my# compass stopped working and..."
"* Well... I became a believer,# heh!"
"* What to do, what to do..."
"* There's gotta be something or# someone behind all this, no?"
"* Even though monsterkind has# lived in the Underground for# decades,"
"* There's still so much mystery# to it all."
"* Hmm..."
"* I know what you're thinking,# and it was my first hypothesis# as well."
"* It's just magic, right?"
"* The Underground is full of the# stuff!"
"* Well, obviously it's gotta be."
"* But I don't know..."
"* Some of these sightings seem# intentional."
"* I have got to solve this as# soon as I'm out of these woods."
"* Don't worry about sticking# around if you got places# to be - I'll be fine!"
"* Still have plenty of snacks in# my bag."
"* When it's time to go, I'll just# start walking in one direction."
"* Should make my way out, easy# peasy!"
"* Really wanna find who I'm# looking for first, though."
"* Sorry, I'm mulling over the# case."
"* Deep in thought."
"* Yep."
"* Not losing it."
"* Not yet."
gml_Object_obj_wanda_npc_Step_0:
"* Hehe, haaaiii!!!"
"* Are you here to bring me home??"
"* Did Mikey send you??"
"* Huh?? Huh???"
"* Doesn't matter because I won't# go!"
"* This is just like Mikey!"
"* Instead of talking face to face# he sends a little weird guy to# stare at me!"
"* Hehe omg!!"
"* Sorry for calling you weirdddd!"
"* I tend to bully small children# when I get moody!"
"* My b!!"
"* Mikey never paid any attention# to me, you know??"
"* I wanted to teach him a big ol'# lesson!"
"* So I'm playing hard to get by# wandering into the woods and# maybe dying???"
"* I think he'd care a lot if that# happened!!"
"* Standing out here in this# fridigy climate starts to get # to you!"
"* Starts to make you question# things!!"
"* Like.. who's Mikey???"
"* I've never met a Mikey in my# life!"
"* Wouldn't it be funny if I did# tho???"
"* I'd like, be his gf and he'd# like, ignore me and I'd like,# wander into the woods!"
"* I'm so lost, hehe!"
"* Woopsyyy!!!"
"* You think there's a search# squad looking for me??"
"* Omg that would make me feel so# special!!"
"* What if they send out a# helicopter??"
"* Ah!! You prooobably don't know# what a helicopter is!!"
"* It's okay!! I won't bore you# with that forbidden knowledge!"
"* This is the ninth time you've# talked to me!"
"* Fun!!!"
"* I think we've made fast# friends, don't you???"
"* Wait! How fast can you run??"
"* Because I am a speed demon!!!"
"* Aww, you know what??"
"* I'd race you, but I kiiiinda# stopped believing in myself# recently!"
"* Fun Wanda fact!!"
"* They don't let me in most# restaurants anymore."
"* Oh shoot!!!"
"* Did I just name drop??"
"* Omgggg that's so like me!!"
"* Hm! Hm!!"
"* I'm getting a Wanda Signal!!"
"* ..."
"* GASP!!!"
"* I only have one more thing I# can say to you after this!!"
"* Noooooo!!!!"
"* Well, better make it count!"
"* One..."
"* Two..."
"* Three..."
"* Four..."
"* RATS!!!"
"* No one EVER TOLD ME what comes# after four!!!"
"* Lemme start over!!"
gml_Object_obj_snowdin_09_mo_Step_0:
"* Here's what I got. (15 G)"
"* Couldn't stay away?"
"* Well-BAM-Take your pick."
"* Here's what I got. (15 G)"
ch[1] = "Hot Pop"
ch[2] = "Lukewarm Pop"
ch[3] = "Cold Pop"
ch[4] = "Cancel"
ch[1] = "-SOLD OUT-"
ch[2] = "-SOLD OUT-"
ch[3] = "-SOLD OUT-"
"* Great choice."
"* You enjoy that Pop, buddy."
"* Sorry, buddy. I'm gonna# need more G than that."
"* Uh-oh, looks like you've got no# space for this item."
"* Come back when you've made some# more room."
"* What a popular item! I wish I# could sell you more, but I'm# fresh out."
"* Hey, what are ya doing there!"
"* That ain't no Pop!"
"* You leavin' me? Not interested# in my wares?"
"* Do I not have your favorite# temperature?"
"* Oh, I see. You need some time# to think about it."
"* Well, I'll always be here for# your gol-"
"* ...Business."
"* I said business."
"* Much as I'd love to keep# sellin' pops, I'm all out!"
"* Until next time!"
"* Mo out!"
gml_Object_obj_tri_overworld_Step_0:
"* I'm so relieved now."
"* Everyone's on the ground safe."
"* I love the ground here,"
"* Lotsa soft snow for a safe# landing."
gml_Object_obj_hec_overworld_Step_0:
"* I wonder if only children have# to deal with this."
"* Monsters climbing all over your# head, I mean."
"* Got any good tips on getting# footprints out of fur?"
gml_Object_obj_ta_overworld_Step_0:
"* Hey, where you going to next?"
"* Anywhere exciting?"
"* Can I come?"
"* I can be helpful if you let me# come!"
"* I can be, um, uh-a hat!"
"* I'll be a great hat! Keep your# head nice an' toasty!"
"* You want a nice snuggly hat?"
"* I can keep your ears warm!"
gml_Object_obj_ice_wolf_Step_0:
"* Huumpf! 238..."
"* Huumpf! 239..."
"* At this pace, Ice Wolf# is ready for new job# in no time!"
"* New job is very important# for Ice Wolf."
"* Ice Wolf needs money for# new pants."
"* Huumpf!"
"* Well, ain't that a pity."
"* Why don't you take a while an'# come back when you're ready to# try again?"
"* Take some time to practice by# yourself if ya can."
"* Maybe then you'll be a bit more# of a challenge."
"* Until then, we ain't movin'.# Right boys?"
"* Yeah boss, we'll stay right# 'ere."
"* Yeah. We ain't got anywhere# better to go."
"* Think you can pass this time?# Let's find out!"
gml_GlobalScript_cts_shufflers_puzzle:
"* Nice eye, kid."
"* Keep it up."
"* You're doin' good, kid."
"* Now don't let it go to# ya head."
gml_Object_obj_room_controller_snowdin_13_Step_0:
"* Boss, I think the little punk# beat us."
"* That must've been a lucky# guess!"
"* There's no way a glass of# spoiled milk like you could# beat us!"
"* Now, now, Toast. Let's simmer# down."
"* There ain't nothing to get# heated over."
"* The kid beat us fair n' square."
"* The Shufflers ain't nothing if# not true to their word."
"* Ain't that right?"
"* Yeah boss, a Shuffler always# keeps their word."
"* Yeah, always."
"* Now, kid, we'll let you pass on# through."
"* You've earned ya self a# powerful friend in the# Shufflers today."
"* All ya gotta do is remember the# name,"
"* An' we'll be on ya side if ya# ever need us."
"* The Shufflers always protect a# friend, right boys?"
"* Yeah, you got a problem, we can# handle it."
"* Yeah, handle."
"* Uhh, hey there, kid."
"* We've been at this a while, ya# know?"
"* Ain't you gettin' tired of this?"
"* Even we're gettin' pretty tired."
"* We don't usually have this much# exercise."
"* See, we don't get many# customers tryin' to come# through."
"* They must have heard how# intimidatin' we can be, right# boys?"
"* Yeah, boss!"
"* Ain't nobody messin' with us!"
"* Yeah, boss!"
"* Mess!"
"* Tell ya what, kid."
"* Challengin' us again an' again,"
"* Failin' over an' over,"
"* 'Specially when you're so# clearly outmatched,"
"* Takes a lot outta ya."
"* You gotta have a ton of# perseverance to pull that off."
"* That, or you're one of the# stupidest monsters I ever met."
"* Either way, I think you've# earned your way through."
"* Come on, boys."
gml_Object_obj_snowdin_13_rephil_Step_0:
"* You spreadin' the word of the# Shufflers reign yet?"
"* It's pretty nice knowin' we got# someone out there, ya know?"
"* It's stressful, havin' to run# the gang an' run our publicity# too."
"* An' remember, you ever need# anything, we'll be here."
"* There's always more monsters# that need an inconveniencing,# ya get me?"
gml_Object_obj_snowdin_13_swig_Step_0:
"* Ya best be behavin' out there,# kid."
"* Do the Shufflers proud."
"* If ya don't, you might wind up# an old, discarded tea bag."
"* Ya catch my drift?"
gml_Object_obj_snowdin_13_toast_Step_0:
"* You're in the Shufflers# neighborhood now."
"* Ya wanna pass through here, ya# gonna have to get through us."
"* We got a real hard game for you."
"* Only one monster eva got past# us."
"* ..."
"* Oh, that was you, wasn't it."
"* Sorry 'bout that..."
gml_Object_obj_npc_backtrack_swig_Step_0:
"* Man, I don't know what's goin'# on these days."
"* Debt... Drama..."
"* When did this gang get so# serious?"
"* Frankly..."
"* I liked it when we just played# shuffle games with the# residents."
"* You wanna know my real dream?"
"* Bein' a bodyguard!"
"* For someone of status, of# course."
"* Keepin' watch while they carry# out business... That sounds fun."
"* I know I'd be a pro at it# since I've been practicin' my# pivot."
"* No one could ever sneak by# without my blinkers catchin'# 'em!"
"* Don't worry about us."
"* Best to leave this type-a# business to the Shufflers."
"* Yeah, Shufflers."
"* ..."
"* Wait..."
gml_Object_obj_npc_backtrack_toast_Step_0:
"* Look who it is!"
"* Didn't think I'd see you back# here before the boss."
"* He left on business..."
"* That's all..."
"* Yeah..."
"* Aight, I'll spill, you've# convinced me."
"* There's a fella who likes to# loiter ‘round here. You# might've seen ‘em."
"* Yeeaah well, we got history."
"* While back, he set up a shop.# On OUR turf."
"* The boss was STEAMIN'. Real# peeved off, ya know?"
"* But Rephil, bein' the upsittin'# citizen he is, thought# it best to strike a deal."
"* If the fella were to pay us a# mortgage, we wouldn't kick him# to the cold."
"* Sounds fair, right?"
"* Well, his little venture# didn't go so well."
"* His end of the deal wasn't# exactly kept up, so Rephil did# what had to be done."
"* ...What? You don't like our# methods?"
"* Hey, don't spend money you# don't have. All's I'm sayin'."
"* Yeah yeah, there's more to the# story."
"* So the guy still owes us big# time, right?"
"* Well we kept an eye on him for# a while as he tried these# “pop-up shop” things."
"* It was quiet. Peaceful, even.# Until recently..."
"* He seemed to be in a hurry.# Briefcase all packed and such."
"* The boss was MIGHTY# suspicious, so we set a game up# for him."
"* The ball was summoned and the# stakes were high."
"* Suddenly he shouts “LOOK! IT'S# A BIRD!” and we turn around# QUICK."
"* Turns out there actually was a# bird and it was sick."
"* BUT! "
"* In that moment, he STOLE our# Orange Ball (limited edition)# and ran!"
"* By the time Rephil noticed,# the fella was long gone."
"* Ohhh Rephil was PIPIN' mad!# Understandably."
"* So that's about where we are# now."
"* The whole thing has been a# frickin' pain."
"* I'd be off searchin' with the# boss but Swig gets lonely# easily."
"* What's that classic saying? Oh# yeah:"
"* \"A Shuffler never leaves a# Shuffler behind.\""
"* That's like, rule 5."
"* Wait... "
"* The boss broke rule 5!"
"* What the hell!"
gml_Object_obj_cabin_bear_Step_0:
"* (Looks like this bear fell# asleep on its way to the# resort.)"
"* (It has jars of honey tied to# its back.)"
"* (They're getting cold.)"
gml_Object_obj_npc_backtrack_rorrim_Step_0:
"* Is that a new hat?"
"* Love it!"
"* Average eyes probably couldn't# tell it changed but my eyes are# anything but!"
"* For starters, I can't blink!"
"* I think I settled on a goal# for my journey."
"* I wish to become the King's# tailor!"
"* Yes, you heard that right!"
"* His look, his whole presence,# it's nothing short of iconic!"
"* Oh the cloaks I could craft..."
"* He's already a ten out of ten# but hey, we can shoot for# eleven, baby!"
"* I find this resort so quant,# don't you agree?"
"* Tying the wooden aesthetic# together with bears and honey?"
"* Splendid!"
"* The whole place really says# \"We love you and would never# maul you.\""
"* A real victory over bear# prejudice."
"* Oh, right! My complexion."
"* What can I say?"
"* I'm not a fan of baby blue."
"* Knock 'em dead out there!"
"* Figuratively."
gml_Object_obj_cabin_blankie_Step_0:
"* Nothing like avoiding life's# responsibilities by lounging# all day."
"* Been here for two weeks, hit# this same spot everyday."
"* It's so easy to lose yourself# out here."
"* I don't even know if I have a# job to go back to."
"* It's pretty great."
"* Maybe it would be nice if I was# fired."
"* I'll just go live in the wild# and find my own food."
"* That should be everyone's goal# in life."
"* I'm gonna be here a while."
"* Know any good campfire songs?"
"* (You stare at the log.)"
"* (Nothing happens.)"
"* (You stare at the log.)"
"* ..."
"* I saw everything."
gml_Object_obj_cabin_fireburn_Step_0:
"* Hey, have you seen those# loiterers outside?"
"* They keep telling me they're a# well-renowned gang."
"* But I've never heard of them# before."
"* Maybe I really am getting to be# out of the loop."
"* Maybe I'll check out the band# inside."
"* I hear they're pretty kickin'."
"* I hope I'm hip enough to# appreciate them at least."
gml_Object_obj_couchbear_snowdin_14b_overworld_yellow_Step_0:
"* You know why they told me to go# on this vacation:"
"* Well, 'cause I come off as# stressed, but you know why that# is:"
"* I have a theory see:"
"* 'Cause there are just so many# things in life to worry about:"
"* Work, an' laundry, an-an'# imminent starvation, an' so on:"
"* Those are important back home,# but here:"
"* Still important!"
"* Monsters pretend they're not# though, an' you know what that# is:"
"* Despicable, irresponsible,# shameful behavior!"
"* You know how much part I'll# have in it:"
"* None. Zip, zero, zilch:"
"* An' that's how much you should# have too!"
"* I just realized something:"
"* This, this anti-stress thing,# you know what this is:"
"* The downfall of the Underground,# that's what it is, see:"
"* Soon Monsters will stop doing# the important things:"
"* The work, an' laundry, an'# such:"
"* Completely undone, an' you know# why:"
"* Too much to worry about, that's# what they'll say!"
"* Toxic, toxic behavior!"
"* Can't wait until this vacation# is over, you see:"
"* At this altitude:"
"* So much to worry about,# like-like:"
"* Dehydration, you know what that# causes:"
"* Altitude sickness!"
"* Now don't you go drinking that# coffee:"
"* Dries you right out!"
gml_Object_obj_rodney_snowdin_14b_overworld_yellow_Step_0:
"* How's it hangin'?"
"* The name's Rodney. I'm the# leader of our little band here."
"* We travel all around the# Underground performing for the# monsters."
"* This resort is a regular gig."
"* Care to hear a tune?"
gml_Object_obj_rodney_geno_Step_0:
"* We were in the middle of our# set when everyone started# leaving."
"* At first I thought our music# was that bad, but then they# said there was danger."
"* Surely it's not what I think# it is... "
"* Not again..."
"* Uh... yeah, sorry we had to# cancel the show."
"* We have a gig in Waterfall# next week. Catch us later."
"* Even though I'm alone in this# debate, I can tell you have# good taste in music."
"* Maybe one day you'll grow to# love minor scales like me."
"* You're pretty cool."
"* We should jam sometime."
gml_Object_obj_sorn_geno_Step_0:
"* This is a strange turn of# events."
"* I wonder where everyone ran off# to?"
"* I don't suppose you know."
"* I hope this evacuation doesn't# last too long."
"* I wanna get back up there and# jam."
gml_Object_obj_noteblock_snowdin_14b_overworld_yellow_Step_0:
"* Confession time:"
"* I claim to be a musician,"
"* but I know nothing about# reading sheet music, scales,# intervals, or any of that."
"* That's why I just hit things# with sticks rhythmically for a# living."
"* Just goes to show, you don't# need smarts to be a Cool Dude"
"* Drums give me a rhythmic# purpose in life."
gml_Object_obj_block_geno_Step_0:
"* This whole situation is# terrible."
"* It's too depressing to play# music now."
"* I hope everyone's okay."
"* We probably should've left# with the others but Rodney# insisted we stay."
"* Think he's in denial or# something..."
gml_Object_obj_tablenpc_snowdin_14b_Step_0:
"* Are you enjoying the tunes as# much as I am?"
"* Actually. Don't answer that.# You're not."
"* I used to be one of those# superfans you hear about."
"* Followed the band around from# place to place,"
"* Learned all the aliases they# used in hotels,"
"* Watched them buy their favorite# brands of cereal."
"* I'm reformed now though."
"* Now I'm content to sit and# listen."
"* Nothing could beat this..."
"* Actually. That's a lie."
"* If they were playing my# favorite song,"
"* That would beat this easy."
"* Mind asking them to play it for# me?"
"* I'll make it worth your while."
"* Hmm, nice tune."
"* Boy, do I remember the first# time I heard this song."
"* Not my favorite though."
"* This day is the best."
"* I wish I could go to their next# concert too..."
"* Actually. No. That's how you# get addicted."
"* Guess I'll just have to be# content here."
gml_Object_obj_barnpc_snowdin14b_Step_0:
"* 'Ay kid. The getup."
"* I'm guessin' you're from the# Dunes eh?"
"* Wacky place that is."
"* I'm probably the only other one# 'ere that's been around those# parts."
"* Some monsters avoid it due to# the dryness and high# temperature."
"* What's a kid like you doin'# hangin' with those wild guys,# eh?"
"* Don't look so confused, I'm# just messin' with ya, heh heh."
"* You've gotta try the pancakes# 'ere."
"* They're the main reason I# traveled all this way."
gml_Object_obj_glover_Step_0:
"* I wish my left hand was as cozy# as my right."
"* Normally I have two mittens so# my warmth is symmetrical."
"* But I think my left mitten took# a vacation or something."
"* It just left me."
"* (You take out the soggy mitten.)"
"* That's my missing mitten!"
"* Just in time too!"
"* My left hand was getting so# jealous! I just can't live with# that much civil unrest!"
"* I should really pay you back..."
"* But I don't think I have# anything worth as much as my# mitten..."
"* I know! Take this. It's a map# of Snowdin!"
"* (You got a Snowdin map. It's# drawn in crayon.)"
"* My left mitten is more damp# than I remembered..."
"* It's okay."
"* I'll just leave my right mitten# in the snow until it's just as# soggy!"
"* I'm missing a mitten."
"* You would expect my right hand# would feel more cozy than my# left, but..."
"* I don't feel cozy at all."
gml_Object_obj_swimmer_snowdin_14d_overworld_yellow_Step_0:
"* Swimming is a great full-body# workout."
"* Are you seeing these limbs?# I've never been so toned!"
"* On top of that, I've dropped a# whole goggle size!"
"* Sorry, can't talk anymore."
"* I've got swimming to do."
"* Those pounds don't drop# themselves."
gml_Object_obj_torch_snowdin_14d_overworld_yellow_Alarm_0:
"* Hello!"
"* Are you enjoying the warm# atmosphere that can only be# brought by a torch?"
"* Is it pleasant?"
"* Is it sentimental?"
"* Is it... attractive?"
"* Man, I love being a torch!"
gml_Object_obj_torch_snowdin_14d_overworld_yellow_Step_0:
"* You know this job has a high# turnover rate?"
"* Crazy, right?"
"* Apparently most monsters don't# like having their head lit on# fire."
"* But, you see my head? That's# natural flame, baby!"
"* Best. Job. Ever!!!"
"* I love being a torch!"
gml_Object_obj_theorist_snowdin_14d_overworld_yellow_Step_0:
"* There is a torch on one side..."
"* But not on the other..."
"* The feng shui of this place is# terrible."
"* Wait..."
"* WHAT IF THERE IS A DEEPER# MEANING TO IT?"
"* THE TORCH IS A METAPHOR FOR THE# INCOMPLETE NATURE OF LIFE."
"* I'LL NEVER LOOK AT THE# UNDERGROUND THE SAME WAY AGAIN."
"* HNNNNGGGGHHHHH"
gml_Object_obj_npc_backtrack_theorist_Step_0:
"* What's out there? What's out# there??"
"* No! Follow the path. FOLLOW# THE PATH."
"* WHO'S PULLING THE STRINGS,# HUH???"
"* A WILL AIN'T FREE. LOSS IS# CERTAIN."
"* hNNNNNNG."
gml_Object_obj_lounger_snowdin_14d_overworld_yellow_Step_0:
"* This is the hottest spot in# Snowdin. Quite literally."
"* I've wanted to come here for# forever and this is finally my# chance."
"* It was worth the wait. This is# complete bliss."
"* You know what the best part of# this place is?"
"* No one knows why the water is# so hot here!"
"* It's a mystery! Not a monster# alive could tell you!"
"* There are all sorts of theories# of course."
"* Some say it's heated by hot# rocks deep underground."
"* Some say it's caused by# volcanic activity."
"* Some say it's heated by runoff# from the Core in Hotland."
"* Whatever it is, the water is so# relaxing that folks don't seem# to care."
"* At least I know I don't.# Everything just melts away."
"* Ahhhh."
"* So nice and warm."
gml_Object_obj_martha_npc_Step_0:
"* Wow. It's colder today than# usual, huh?"
"* If I wasn't extremely lazy, I'd# go to the Honeydew Resort and# get some hot coffee."
"* (You take out the cup of# coffee.)"
"* For me? How can I ever thank# you!"
"* Here, I found this in the snow.# It was probably out there for# ages."
"* (You got a Soggy Mitten.)"
"* The coffee is a little hot."
"* I'm going to let it cool down.# I'm not crazy, ya know."
"* In the meantime, I'll get to# making a campfire so I don't# freeze."
"* Why am I still standing here,# idle?"
"* I've frozen. I cannot move my# body anymore."
"* Don't worry, this is nature's# way of letting me be lazy."
gml_Object_obj_cranky_snowdin_16_overworld_yellow_Step_0:
"* Royal Guards. Thinking they're# all special."
"* They don't have screening# processes like they used to."
"* How do they interview these# bozos?"
"* \"Do you want to be a member of# the Royal Guard? Yes?\""
"* \"Here's a uniform, you start# Monday.\""
"* Just look at this puzzle! It# was a perfectly nice bridge# once!"
"* I remember what it looked like# as a bridge."
"* I would have called it a pretty# handsome bridge."
"* Now, you can say homemade is# \"charming\" or whatever,"
"* But you can't call it handsome.# No way, no way."
"* You can't just hire anyone for# a position like this."
"* What do they do? Advertise for# free Royal Guard posts in the# mail?"
"* Despicable."
"* Strange."
"* That wasn't a handsome bridge# last I looked."
"* Was it always that way?"
"* ..."
"* Where am I?"
gml_Object_obj_insomnitot_overworld_Step_0:
"* Zzz ... zzz"
"* ... ngh uh... mmm..."
"* ... no I don't know where the...# pudding..."
"* The pudding... is... zzz"
"* I-I, I'm up! Yeah -uh- up! "
"* Is-is there school today?"
"* Am I late? Did I miss it?"
"* What time is it?"
"* Aw, I'm never gonna be able to# fall back to sleep now."
"* I was having this great dream# about clementine pudding."
"* It was delicious and now I'll# YAWN* never be..."
"* Never... be able to... go back# to... zzz."
gml_Object_obj_npc_backtrack_crispy_Step_0:
"* I got to go back."
"* I want to go back to the# Ruins."
"* The dump was a total bust!"
"* No anime to be found at ALL!"
"* Just like, eight identical# piles of trash. It sucked!"
"* In the Ruins, I could power up# freely."
"* No one minded me screaming# down those purple halls."
"* Out here, there's all these# monsters just waiting to JUDGE# me."
"* Like, come on."
"* I'm not \"disturbing the# peace\", I'm becoming god."
"* Sorry for the attitude."
"* The main character trait of my# current power tier is \"easily# pissed.\""
"* Out of my control."
"* I bet some anime would help me# unwind."
"* There's this one show you# should totally check out."
"* It's over 1,000 episodes but# I'm sure you could catch up# within a few weeks."
"* Just let me know and we'll# begin the marathon!"
"* We can talk more later."
"* Right now, I gotta figure out# where to begin my next arc."