gml_GlobalScript_scr_save_flowey_snowdin:
"* Hey, pal!"
"* What are you wasting# time here for?"
"* New area a little scary# for ya?"
"* Come on, you can do it!# I doubt you'll even# need a save!"
"* It's just snow, ice,# monsters, and possible# risk of frostbite."
"* Nothin' to it, pal! Now# get out there!"
"* The longer you stand# around talking to me,"
"* The higher that risk of# frostbite gets."
"* Now move it!"
"* You been thinking over# what I said?"
"* Due respect to your# decision making# process..."
"* But would you mind# hurrying it up?"
"* It's cold out here and# I don't fancy freezing."
(the following interaction is unused)
"* Let's move it, kid."
"* There'll be more time# to think later."
"* Howdy!"
"* How are you holding up?"
"* Things aren't gettin'# any easier, huh."
"* It would be nice to# walk through here# without a hassle."
"* I guess that's not how# the world works."
"* That's monsters for ya,# can never mind their# own business."
"* In any case, you're# doing great!"
"* Keep it up, buddy!"
"* Still doing great, pal."
"* I guess you needed# extra confirmation?"
"* Don't worry, I meant it# the first time just as# much as the second."
"* I appreciate you# wanting me to compliment# you a third time."
"* But you don't have to# lean on me so much for# emotional support."
"* You can believe in# yourself a little too,# pal."
"* Howdy!"
"* Must say, I didn't# remember this place# being so..."
"* You know..."
"* Colorful."
"* Really can't go two# seconds without getting# harrassed around here."
"* Hasn't anyone heard of# personal space?"
"* Unless someone can mail# you to ASGORE, I don't# see why we need 'em."
"* Anyway, let's get a# move on. Time's a# wastin'."
"* Whatcha waitin' around# for?"
"* You have a job to do."
"* Look, I get it, you# wanna be thorough."
"* Two saves is no better# than one, kid!"
"* We got places to see,# warm places most of# 'em."
"* Let's get going!"
"* Now THIS is what I'm# talkin' about!"
"* A perfect place to# relax and destress."
"* Well, not perfect, a# bit crowded for my# taste."
"* At least that keeps# things interesting."
"* Feel free to slack off# for a while, kid."
"* I'll be here checking# out the hot springs."
"* Howdy!"
"* We're almost out of# here."
"* I'm surprised that# guard never saw you# nearby, ya know?"
"* Their puzzles sure# weren't impressive,# that's for certain."
"* Knowing that, I# wouldn't worry if you# run into them."
"* Whatever happens, I# wish you luck!"
"* Don't tell me you're# scared of the Royal# Guard now."
"* You saw that lady,# right? You'll be fine."
"* Trust me a little, will# ya?"
"* Let's do this already!"
"* Howdy!"
"* Great job, once again!"
"* I hate that so many# monsters are ruthlessly# attacking you,"
"* But you're handling it# with grace!"
"* I'm not sure I trust# this one."
"* Lucky for us, she# doesn't seem too put# together."
"* We can ditch her as# soon as she messes# something up."
"* I'm sure it won't take# long, haha!"
"* Come on, Clover,# Martlet's waiting for# us."
* Gee, you sure are# livin' on the edge."
"* I guess they did attack# you first."
"* Can't get in trouble# for self defense."
"* Thought I saw some dust# lyin' around."
"* Might've just been snow."
"* At least, that's what# everyone else would# think."
"* Wow, kid! You mean# business!"
"* What's that: Fifteen?# Sixteen?"
"* Very impressive."
"* Wow."
"* Same effect."
"* This place went from# pleasant to eerie real# quick."
"* That must've been a new# record or something."
"* On the bright side, you# won't have to pay for# coffee anymore!"
"* Can't tell if it's the# temperature or the# atmosphere but wow."
"* Sure is cold."
"* You should get a move# on."
"* Howdy!"
"* ..."
"* Let's head to the river# up ahead."
"* We'll soon be outta# here."
"* ..."
"* Howdy!"
"* Let's head to the river# up ahead."
"* We'll soon be outta# here!"
"* Howdy!"
"* Let's get going."