gml_Object_obj_ceroba_follower_Other_10:
default
"* ..."

rm_steamworks_01
"* You better not be#  thinking about going#  back to the Dunes."
"* You might've loved the#  Wild East for all I know#  but we gotta focus."
"* Some other time, okay?"

rm_steamworks_02
"* Hm, I wonder what these#  monitors' purpose was?"
"* To greet workers on#  their way in?"
"* I wouldn't know 'cause#  this is my first time#  here."
"* This place had a strict#  \"no visitors policy\" if#  you can believe it."

rm_steamworks_03
"* Oh hey..."
"* This is the area where#  I was in charge for#  three seconds."
"* You're lucky I didn't#  let all that power go to#  my head."

rm_steamworks_04
"* We better hurry. Who#  knows how long this#  thing can hold up?"
"* Surely they replaced it#  for a reason."

rm_steamworks_04b, rm_steamworks_04c
"* Is this what you messed#  with to fix the#  generator?"
"* Surprised this#  old-fashioned tech still#  functions."

"* Doesn't look like#  there's anything#  important here."

rm_steamworks_05
"* Did you hear all those#  distant, metallic creaks#  when we entered?"
"* I mean, is it even safe#  to walk in here?"
"* The last thing our day#  needs is the floor#  giving way unexpectedly."

rm_steamworks_05b
"* Ew..."
"* These washers would#  make clothes dirtier by#  the looks of them."
"* When did you clean#  yours last?"
ch[1] = "I fell in a puddle"
"* Eh, close enough."

rm_steamworks_05c
"* I'm not sure this is#  the right way..."

rm_steamworks_05d
"* Nice vaguely ominous#  machinery they got#  there."
"* Couldn't they have#  installed some lights?"
"* Not even expensive#  lights."
"* Dangling a few Gyftmas#  strands would go a long#  way."
"* Spice things up, you#  know? Festive too."

rm_steamworks_06
"* This pink goop is#  really putting off heat!"
"* It must be some sort of#  coolant but..."
"* Why would they fill up#  so much space with#  coolant?"
"* I mean..."
"* The machinery certainly#  isn't freezing any time#  soon now, so..."
"* ...Job well done?"

rm_steamworks_07 (unused)
"* Let's move."

rm_steamworks_08
"* Wish there weren't so#  many broken walkways..."
"* Bet this place was far#  easier to navigate#  before."

rm_steamworks_09
"* Hokay, we are really#  high up..."
"* Ahem, I mean..."
"* ...What?"
"* God-what's with that#  look?"
"* I am not scared of#  heights of all things.#  Grow up."
"* ..."

rm_steamworks_11
"* What strange plants..."
"* I didn't expect#  beautiful greenery but#  white?"
"* Probably went overboard#  with the chemical#  experiments."
"* As a monster, they're#  most likely safe but for#  all we know..."
"* ...you may already have#  a plethora of poisons in#  your system."
"* I would suggest#  limiting your breathing#  from now on."
"* Not enough that you die#  but you know, be frugal#  about it."

"* It sure is unsettling#  in here..."

rm_steamworks_13
gml_Object_obj_ceroba_follower_quote_ext_Step_0:
"* You traveled with#  Martlet before the Wild#  East, right?"
"* She's a bit of a#  tinkerer if I recall."
"* Did she teach you#  anything about building#  contraptions?"
"* You seemed to know what#  you were doing..."
"* ...to an extent."
ch[1] = "Natural skill"ch[2] = "Brick toys"

gml_Object_obj_ceroba_follower_Other_10:
"* Let's get out of here."

rm_steamworks_14
"* So Axis is completely#  artificial intelligence?" (unused)
"* Well... artificial at#  least."
"* Still, unemotional as#  he may be..."
"* ...The fact he so#  closely resembles life#  is impressive."

"* Standing around won't#  get us to Hotland." (unused)
"* Come on."

rm_steamworks_15
"* Keep a move on, Clover."

rm_steamworks_16
"* Bridges and rotting#  infrastructure don't#  exactly mesh well."
"* Stay alert."

rm_steamworks_17
"* Man, this place is#  huge."
"* I think the government#  ought to repurpose all#  this abandoned acreage."
"* I've heard that New#  Home is becoming#  overpopulated."
"* Throw up some suburbs#  here or something, that#  would solve it."
"* ...Maybe drain the lake#  of deadly liquid first,#  though."

"* New Home..."
"* Boy could Chujin rant#  about that place."
"* It's a long story."
"* Politics, creatives#  being creatives... You#  know."

"* Let's keep up the#  progress, yeah?"

rm_steamworks_17c
"* This facility is just#  full of characters, huh?"
"* At least they aren't#  ALL trying to kill us."
"* I've thought of going#  back to turn the power#  off but..."
"* ...not only would that#  lock us out again,"
"* ...it would shut down#  any helpful bots like#  our friend outside."
"* All we can do is suck#  it up and push ahead."

"* ..."

rm_steamworks_17b
"* I've heard of#  piggybacking on others#  to get ahead but..."
"* ...Yeah, this is weird."

rm_steamworks_18
"* Navigating all this#  junk is a bit of a maze,#  huh?"
"* Even unintentionally,#  monsters can't help but#  leave puzzles behind."

rm_steamworks_18b
"* ..."

"* Clover, you trust this#  guy?"
"* He's selling you flora#  he scraped off the#  walls."
"* ...You don't care, do#  you?"
"* ...Right. "
"* I do not understand#  humans."

"* Looks like this way's a#  dead end."
"* Heading west might be#  best."
"* Huh. Accidental rhyme."
"* Nice."

rm_steamworks_19
"* I won't fight if you#  wanna ride the ferry-bot#  more but..."
"* ...I can't say I#  enjoyed myself on it."
"* You know... inches away#  from burning alive in#  glow stick juice."

rm_steamworks_21
"* While Axis is a#  problem..."
"* I am glad Chujin was#  able to succeed in#  engineering."
"* I have no doubt he#  inherited the craft from#  his father."
"* Problem was, his father#  didn't exactly approve#  of \"innovation.\""
"* Asgore's big expansion#  and the establishment of#  this facility..."
"* Let's just say a rift#  grew between families."
"* However, Chujin was#  different. "
"* Saw the benefits of#  progress, even if it#  caused friction."
"* Still, he never#  discarded his lineage#  and how much it meant."
"* The best of both#  worlds, hm?"

"* Hey, um..."
"* Don't you have folks? "
"* You know, on the#  Surface."
"* They'd be pretty#  worried by now, right?"
"* I mean, I am in a#  similar boat so..."
"* ..."
"* Too personal? Sorry."
"* Just thinking out loud."

"* ..."

rm_steamworks_22
"* When I'm older, I think#  I'll write a memoir."
"* Name a chapter: 'The#  Time a Pissed Off Robot#  Tried to Kill Me.'"
"* It'll recount our great#  escape that happened#  here,"
"* Reveal my genius locker#  trick,"
"* And advise the reader#  to be in-shape before#  pissing off robots."
"* Seriously, I canceled#  my gym membership last#  year."
"* Lots of regret."

"* Better get going before#  someone or something#  finds us."

rm_steamworks_23
"* I feel things may only#  grow more complicated#  from here."
"* Keep your head high,#  Clover."

rm_steamworks_24
"* Question..."
"* Have you slept at all#  since you arrived?"
"* If not, I don't know#  how you keep up the#  energy."
"* I've had more nights#  without sleep than with#  lately."
"* Takes a real toll."
"* The reason isn't as#  much the company as it#  is the bed."
"* ...Kanako used a#  similar one."
"* Good times..."
"* You know, she would#  refuse to sleep until I#  tucked her in."
"* After reluctantly#  bending to her#  demands..."
"* ...I'd kiss her#  forehead and say \"Love#  you lots.\""
"* She'd challenge me with#  a cheeky \"How much?\""
"* Then I'd reply..."
"* \"My love for you could#  shatter the barrier just#  on its own!\""
"* \"That's not true!\"#  she'd say with the#  cutest grin."
"* And we'd keep going..."
"* Back and forth until#  her eyelids grew too#  heavy to continue."
"* ..."
"* Believe it or not, that#  same exchange happened#  every night."
"* Every night until there#  wasn't anyone left to#  tuck in."
"* ..."

"* ..."

rm_steamworks_25
"* I appreciate them#  putting handrails here."
"* Sure, we're suspended#  over a bottomless pit#  but hey..."
"* Making baby steps#  towards basic safety#  measures."

rm_steamworks_27
"* Geez... the#  Steamworks..."
"* It's all so... pitiful#  in this state."
"* Abandoned potential#  hurts."

rm_steamworks_28
"* ..."
"* At my old home, Chujin#  planted a garden."
"* It was a work of#  compassion. Beautiful."
"* Almost like a#  reflection of his own#  SOUL."
"* ..."
"* When his health began#  to deteriorate... so did#  the garden."
"* \"The Meadow\" became#  \"the Dunes.\""
"* Seeing a discarded#  place like this..."
"* It's familiar."
"* We can care so much for#  something but#  eventually..."
"* ...it all comes to an#  end."
"* That's why we must#  forge our own path while#  we can."
"* Cause trust me..."
"* Once the guise of good#  times is over... "
"* Life is cruel."

"* ..."

rm_steamworks_29
"* I can feel the Lab#  getting closer."
"* Come on."

rm_steamworks_30
"* We can't let these bots#  deter us."
"* I wish we could help#  them but it's far too#  late."
"* I mean, they aren't#  even real..."
"* Yeah... They're only#  some mix of metal and#  magic."
"* So... it's alright."

rm_steamworks_31
"* I bet your faith in me#  is dwindling with every#  new obstacle."
"* I'm just as annoyed as#  you, trust me."
"* This journey should've#  been a cakewalk like I#  said."
"* Even still, it's likely#  the best path to Hotland#  we could've picked."
"* Places like Waterfall#  are heavily patrolled."
"* Guess there's also a#  patrol here but..."
"* Between Axis and#  Undyne, I'll take my#  chances."
"* Doesn't seem like these#  bots want to leave the#  Steamworks either."
"* We won't be followed."

"* Keep it up for a little#  longer, okay?"

rm_steamworks_factory_01
"* So this is the building#  Chujin worked at..."
"* Hell of a commute."
"* He was always a#  traveler, though."
"* Back when we first met,#  I lived in the#  mountains."
"* My mother had sent me#  down to Oasis Valley for#  some crops."
"* On the way back, I had#  to cross a rather large#  ditch."
"* While on the bridge, I#  accidentally rolled my#  ankle and fell in."
"* I couldn't climb out no#  matter how hard I tried.#  "
"* Even worse, the#  expensive crops were#  ruined."
"* Felt like I was there#  for hours before I heard#  a jingling sound."
"* A hiker approached the#  bridge holding a walking#  stick with a bell on it."
"* He noticed me lying in#  my humble ditch so I#  smiled and said: \"Hey.\""
"* With a kind look, he#  replied: \"You look#  awful.\""
"* I was hooked."
"* He then hopped down and#  tore a strip of his red#  robe to wrap my ankle."
"* And... Well, I could go#  on but... yeah."
"* That's just who he was.#  Caring. Even to a fault."

"* The truth is..."
"* I don't think I'll ever#  be able to move on."
"* You know, find someone#  else and try to be happy#  again."
"* I don't think anyone#  like him is out there."
ch[1] = "Starlo?"
"* !"
"* You're..."
"* You're serious?"
"* Well..."
"* Perhaps at one point in#  my life I considered it."
"* You know, back when I#  was a naive kid, kinda#  like you."
ch[1] = "Ah." (unused)
"* Hey, it's science. Your#  brain is still#  developing."
"* ...I hope."
"* But honestly..."
"* I wanted to grow up#  and... Star wouldn't#  follow."
"* In the end, I think#  that was okay."
"* Just look how happy he#  is versus where I ended#  up."
"* He clearly chose the#  better path, heh..."

"* ..."

rm_steamworks_factory_02
"* Not the greatest#  working conditions from#  what I can see."
"* I know the job paid#  well, though."
"* Of course after Chujin#  left, we needed a new#  source of income."
"* I picked up a part-time#  shift at Cafe Dune to#  help us raise Kanako."
"* The job was alright but#  my boss was... "
"* ...Let's just say#  there's currently a#  strike going on there."

"* We probably should've#  held onto Chujin's#  earnings but..."
"* He had this dream of#  building a big house for#  our family."
"* Followed through with#  it too. Turned out#  beautifully."
"* At first I thought the#  size was a bit overkill#  but..."
"* Well..."
"* I think he was#  insinuating a bigger#  family."
"* ..."

"* ... "

rm_steamworks_factory_03
"* Ugh, the air in this#  place is heavy."
"* Smells like motor oil#  on burnt toast."
"* I wasn't exactly#  expecting it to smell#  like roses but... bleh!"

"* ... "

rm_steamworks_factory_04
"* Feels like we might be#  delving into some#  classified info up here."
"* They sure abandoned a#  lot."

"* There's no point in#  wallowing in what I read#  here."
"* Chujin was a monster of#  secrets, I already knew#  that..."
"* I just wish he was more#  transparent with his#  struggles."
"* I could've helped him#  through it. I#  would've..."
"* Maybe all this... My#  situation... It wouldn't#  be this way if I did."
"* If I didn't assume#  everything was fine and#  truly paid attention I-"
"* ..."
"* I know... I just said I#  wouldn't wallow."
"* Live in the present and#  plan for the future. "
"* That's what Chujin#  always did, so that's#  what I must do."

"* Come on, we have a#  mission."

rm_steamworks_32
"* This whole adventure#  has had its share of#  twists and turns."
"* If I knew what I was#  getting myself into back#  in that Saloon..."
"* I'd probably still do#  it. Dangerous stuff like#  this is kinda fun."

"* Keep moving, Clover."

rm_steamworks_33
"* The Steamworks slogan,#  \"Tomorrow Means the#  Surface.\""
"* When do you think that#  \"tomorrow\" will come?"
"* It's been \"today\" my#  entire life."

rm_steamworks_34
"* We need to head through#  that furnace over there#  to reach the exit."
"* Just bring some water#  with you if you're#  afraid of the heat."
"* Don't worry about me,#  I'm a Dunes resident."

rm_steamworks_35
(the following interactions are unused)
"* Was the only purpose of#  this furnace to dispose#  of garbage?"
"* Why would they make it#  mandatory to walk#  through?"
"* If you entered from#  Hotland..."
"* The first thing you#  would smell is burning#  trash."
"* \"Welcome to the#  Steamworks! It sucks#  here!\""

"* This is way too hot,#  even for me."
"* Let's leave please."

(the following interactions ARE used)
"* ..."

rm_steamworks_36
"* The moment we've waited#  for is almost here."
"* Just a few steps away."