gml_Object_obj_ceroba_follower_Other_10:
default
"* ..."
rm_steamworks_01
"* You better not be# thinking about going# back to the Dunes."
"* You might've loved the# Wild East for all I know# but we gotta focus."
"* Some other time, okay?"
rm_steamworks_02
"* Hm, I wonder what these# monitors' purpose was?"
"* To greet workers on# their way in?"
"* I wouldn't know 'cause# this is my first time# here."
"* This place had a strict# \"no visitors policy\" if# you can believe it."
rm_steamworks_03
"* Oh hey..."
"* This is the area where# I was in charge for# three seconds."
"* You're lucky I didn't# let all that power go to# my head."
rm_steamworks_04
"* We better hurry. Who# knows how long this# thing can hold up?"
"* Surely they replaced it# for a reason."
rm_steamworks_04b, rm_steamworks_04c
"* Is this what you messed# with to fix the# generator?"
"* Surprised this# old-fashioned tech still# functions."
"* Doesn't look like# there's anything# important here."
rm_steamworks_05
"* Did you hear all those# distant, metallic creaks# when we entered?"
"* I mean, is it even safe# to walk in here?"
"* The last thing our day# needs is the floor# giving way unexpectedly."
rm_steamworks_05b
"* Ew..."
"* These washers would# make clothes dirtier by# the looks of them."
"* When did you clean# yours last?"
ch[1] = "I fell in a puddle"
"* Eh, close enough."
rm_steamworks_05c
"* I'm not sure this is# the right way..."
rm_steamworks_05d
"* Nice vaguely ominous# machinery they got# there."
"* Couldn't they have# installed some lights?"
"* Not even expensive# lights."
"* Dangling a few Gyftmas# strands would go a long# way."
"* Spice things up, you# know? Festive too."
rm_steamworks_06
"* This pink goop is# really putting off heat!"
"* It must be some sort of# coolant but..."
"* Why would they fill up# so much space with# coolant?"
"* I mean..."
"* The machinery certainly# isn't freezing any time# soon now, so..."
"* ...Job well done?"
rm_steamworks_07 (unused)
"* Let's move."
rm_steamworks_08
"* Wish there weren't so# many broken walkways..."
"* Bet this place was far# easier to navigate# before."
rm_steamworks_09
"* Hokay, we are really# high up..."
"* Ahem, I mean..."
"* ...What?"
"* God-what's with that# look?"
"* I am not scared of# heights of all things.# Grow up."
"* ..."
rm_steamworks_11
"* What strange plants..."
"* I didn't expect# beautiful greenery but# white?"
"* Probably went overboard# with the chemical# experiments."
"* As a monster, they're# most likely safe but for# all we know..."
"* ...you may already have# a plethora of poisons in# your system."
"* I would suggest# limiting your breathing# from now on."
"* Not enough that you die# but you know, be frugal# about it."
"* It sure is unsettling# in here..."
gml_Object_obj_ceroba_follower_Other_10:
"* Let's get out of here."
rm_steamworks_14
"* So Axis is completely# artificial intelligence?" (unused)
"* Well... artificial at# least."
"* Still, unemotional as# he may be..."
"* ...The fact he so# closely resembles life# is impressive."
"* Standing around won't# get us to Hotland." (unused)
"* Come on."
rm_steamworks_15
"* Keep a move on, Clover."
rm_steamworks_16
"* Bridges and rotting# infrastructure don't# exactly mesh well."
"* Stay alert."
rm_steamworks_17
"* Man, this place is# huge."
"* I think the government# ought to repurpose all# this abandoned acreage."
"* I've heard that New# Home is becoming# overpopulated."
"* Throw up some suburbs# here or something, that# would solve it."
"* ...Maybe drain the lake# of deadly liquid first,# though."
"* New Home..."
"* Boy could Chujin rant# about that place."
"* It's a long story."
"* Politics, creatives# being creatives... You# know."
"* Let's keep up the# progress, yeah?"
rm_steamworks_17c
"* This facility is just# full of characters, huh?"
"* At least they aren't# ALL trying to kill us."
"* I've thought of going# back to turn the power# off but..."
"* ...not only would that# lock us out again,"
"* ...it would shut down# any helpful bots like# our friend outside."
"* All we can do is suck# it up and push ahead."
"* ..."
rm_steamworks_17b
"* I've heard of# piggybacking on others# to get ahead but..."
"* ...Yeah, this is weird."
rm_steamworks_18
"* Navigating all this# junk is a bit of a maze,# huh?"
"* Even unintentionally,# monsters can't help but# leave puzzles behind."
rm_steamworks_18b
"* ..."
"* Clover, you trust this# guy?"
"* He's selling you flora# he scraped off the# walls."
"* ...You don't care, do# you?"
"* ...Right. "
"* I do not understand# humans."
"* Looks like this way's a# dead end."
"* Heading west might be# best."
"* Huh. Accidental rhyme."
"* Nice."
rm_steamworks_19
"* I won't fight if you# wanna ride the ferry-bot# more but..."
"* ...I can't say I# enjoyed myself on it."
"* You know... inches away# from burning alive in# glow stick juice."
rm_steamworks_21
"* While Axis is a# problem..."
"* I am glad Chujin was# able to succeed in# engineering."
"* I have no doubt he# inherited the craft from# his father."
"* Problem was, his father# didn't exactly approve# of \"innovation.\""
"* Asgore's big expansion# and the establishment of# this facility..."
"* Let's just say a rift# grew between families."
"* However, Chujin was# different. "
"* Saw the benefits of# progress, even if it# caused friction."
"* Still, he never# discarded his lineage# and how much it meant."
"* The best of both# worlds, hm?"
"* Hey, um..."
"* Don't you have folks? "
"* You know, on the# Surface."
"* They'd be pretty# worried by now, right?"
"* I mean, I am in a# similar boat so..."
"* ..."
"* Too personal? Sorry."
"* Just thinking out loud."
"* ..."
rm_steamworks_22
"* When I'm older, I think# I'll write a memoir."
"* Name a chapter: 'The# Time a Pissed Off Robot# Tried to Kill Me.'"
"* It'll recount our great# escape that happened# here,"
"* Reveal my genius locker# trick,"
"* And advise the reader# to be in-shape before# pissing off robots."
"* Seriously, I canceled# my gym membership last# year."
"* Lots of regret."
"* Better get going before# someone or something# finds us."
rm_steamworks_23
"* I feel things may only# grow more complicated# from here."
"* Keep your head high,# Clover."
rm_steamworks_24
"* Question..."
"* Have you slept at all# since you arrived?"
"* If not, I don't know# how you keep up the# energy."
"* I've had more nights# without sleep than with# lately."
"* Takes a real toll."
"* The reason isn't as# much the company as it# is the bed."
"* ...Kanako used a# similar one."
"* Good times..."
"* You know, she would# refuse to sleep until I# tucked her in."
"* After reluctantly# bending to her# demands..."
"* ...I'd kiss her# forehead and say \"Love# you lots.\""
"* She'd challenge me with# a cheeky \"How much?\""
"* Then I'd reply..."
"* \"My love for you could# shatter the barrier just# on its own!\""
"* \"That's not true!\"# she'd say with the# cutest grin."
"* And we'd keep going..."
"* Back and forth until# her eyelids grew too# heavy to continue."
"* ..."
"* Believe it or not, that# same exchange happened# every night."
"* Every night until there# wasn't anyone left to# tuck in."
"* ..."
"* ..."
rm_steamworks_25
"* I appreciate them# putting handrails here."
"* Sure, we're suspended# over a bottomless pit# but hey..."
"* Making baby steps# towards basic safety# measures."
rm_steamworks_27
"* Geez... the# Steamworks..."
"* It's all so... pitiful# in this state."
"* Abandoned potential# hurts."
rm_steamworks_28
"* ..."
"* At my old home, Chujin# planted a garden."
"* It was a work of# compassion. Beautiful."
"* Almost like a# reflection of his own# SOUL."
"* ..."
"* When his health began# to deteriorate... so did# the garden."
"* \"The Meadow\" became# \"the Dunes.\""
"* Seeing a discarded# place like this..."
"* It's familiar."
"* We can care so much for# something but# eventually..."
"* ...it all comes to an# end."
"* That's why we must# forge our own path while# we can."
"* Cause trust me..."
"* Once the guise of good# times is over... "
"* Life is cruel."
"* ..."
rm_steamworks_29
"* I can feel the Lab# getting closer."
"* Come on."
rm_steamworks_30
"* We can't let these bots# deter us."
"* I wish we could help# them but it's far too# late."
"* I mean, they aren't# even real..."
"* Yeah... They're only# some mix of metal and# magic."
"* So... it's alright."
rm_steamworks_31
"* I bet your faith in me# is dwindling with every# new obstacle."
"* I'm just as annoyed as# you, trust me."
"* This journey should've# been a cakewalk like I# said."
"* Even still, it's likely# the best path to Hotland# we could've picked."
"* Places like Waterfall# are heavily patrolled."
"* Guess there's also a# patrol here but..."
"* Between Axis and# Undyne, I'll take my# chances."
"* Doesn't seem like these# bots want to leave the# Steamworks either."
"* We won't be followed."
"* Keep it up for a little# longer, okay?"
rm_steamworks_factory_01
"* So this is the building# Chujin worked at..."
"* Hell of a commute."
"* He was always a# traveler, though."
"* Back when we first met,# I lived in the# mountains."
"* My mother had sent me# down to Oasis Valley for# some crops."
"* On the way back, I had# to cross a rather large# ditch."
"* While on the bridge, I# accidentally rolled my# ankle and fell in."
"* I couldn't climb out no# matter how hard I tried.# "
"* Even worse, the# expensive crops were# ruined."
"* Felt like I was there# for hours before I heard# a jingling sound."
"* A hiker approached the# bridge holding a walking# stick with a bell on it."
"* He noticed me lying in# my humble ditch so I# smiled and said: \"Hey.\""
"* With a kind look, he# replied: \"You look# awful.\""
"* I was hooked."
"* He then hopped down and# tore a strip of his red# robe to wrap my ankle."
"* And... Well, I could go# on but... yeah."
"* That's just who he was.# Caring. Even to a fault."
"* The truth is..."
"* I don't think I'll ever# be able to move on."
"* You know, find someone# else and try to be happy# again."
"* I don't think anyone# like him is out there."
ch[1] = "Starlo?"
"* !"
"* You're..."
"* You're serious?"
"* Well..."
"* Perhaps at one point in# my life I considered it."
"* You know, back when I# was a naive kid, kinda# like you."
ch[1] = "Ah." (unused)
"* Hey, it's science. Your# brain is still# developing."
"* ...I hope."
"* But honestly..."
"* I wanted to grow up# and... Star wouldn't# follow."
"* In the end, I think# that was okay."
"* Just look how happy he# is versus where I ended# up."
"* He clearly chose the# better path, heh..."
"* ..."
rm_steamworks_factory_02
"* Not the greatest# working conditions from# what I can see."
"* I know the job paid# well, though."
"* Of course after Chujin# left, we needed a new# source of income."
"* I picked up a part-time# shift at Cafe Dune to# help us raise Kanako."
"* The job was alright but# my boss was... "
"* ...Let's just say# there's currently a# strike going on there."
"* We probably should've# held onto Chujin's# earnings but..."
"* He had this dream of# building a big house for# our family."
"* Followed through with# it too. Turned out# beautifully."
"* At first I thought the# size was a bit overkill# but..."
"* Well..."
"* I think he was# insinuating a bigger# family."
"* ..."
"* ... "
rm_steamworks_factory_03
"* Ugh, the air in this# place is heavy."
"* Smells like motor oil# on burnt toast."
"* I wasn't exactly# expecting it to smell# like roses but... bleh!"
"* ... "
rm_steamworks_factory_04
"* Feels like we might be# delving into some# classified info up here."
"* They sure abandoned a# lot."
"* There's no point in# wallowing in what I read# here."
"* Chujin was a monster of# secrets, I already knew# that..."
"* I just wish he was more# transparent with his# struggles."
"* I could've helped him# through it. I# would've..."
"* Maybe all this... My# situation... It wouldn't# be this way if I did."
"* If I didn't assume# everything was fine and# truly paid attention I-"
"* ..."
"* I know... I just said I# wouldn't wallow."
"* Live in the present and# plan for the future. "
"* That's what Chujin# always did, so that's# what I must do."
"* Come on, we have a# mission."
rm_steamworks_32
"* This whole adventure# has had its share of# twists and turns."
"* If I knew what I was# getting myself into back# in that Saloon..."
"* I'd probably still do# it. Dangerous stuff like# this is kinda fun."
"* Keep moving, Clover."
rm_steamworks_33
"* The Steamworks slogan,# \"Tomorrow Means the# Surface.\""
"* When do you think that# \"tomorrow\" will come?"
"* It's been \"today\" my# entire life."
rm_steamworks_34
"* We need to head through# that furnace over there# to reach the exit."
"* Just bring some water# with you if you're# afraid of the heat."
"* Don't worry about me,# I'm a Dunes resident."
rm_steamworks_35
(the following interactions are unused)
"* Was the only purpose of# this furnace to dispose# of garbage?"
"* Why would they make it# mandatory to walk# through?"
"* If you entered from# Hotland..."
"* The first thing you# would smell is burning# trash."
"* \"Welcome to the# Steamworks! It sucks# here!\""
"* This is way too hot,# even for me."
"* Let's leave please."
(the following interactions ARE used)
"* ..."
rm_steamworks_36
"* The moment we've waited# for is almost here."
"* Just a few steps away."